]> git.sesse.net Git - movit/blobdiff - effect_chain_test.cpp
Fix a bug where intermediate phase outputs could get too low height.
[movit] / effect_chain_test.cpp
index 09a6df1b9608035160c868304cd6a2d3ac009284..762447aad99018bcb885fc3651fb00a46df89a48 100644 (file)
@@ -149,7 +149,7 @@ TEST(EffectChainTest, RewritingWorksAndTexturesAreAskedForsRGB) {
                1.0f, 0.9771f,
                0.8983f, 0.0f,
        };
-       float out_data[2];
+       float out_data[4];
        EffectChainTester tester(NULL, 2, 2);
        tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB);
        RewritingEffect<InvertEffect> *effect = new RewritingEffect<InvertEffect>();
@@ -756,3 +756,62 @@ TEST(EffectChainTest, EffectUsedTwiceOnlyGetsOneColorspaceConversion) {
        EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id());
        EXPECT_EQ("ColorspaceConversionEffect", node->outgoing_links[0]->effect->effect_type_id());
 }
+
+// An effect that does nothing, but requests texture bounce and stores
+// its input size.
+class SizeStoringEffect : public BouncingIdentityEffect {
+public:
+       SizeStoringEffect() : input_width(-1), input_height(-1) {}
+       virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) {
+               assert(input_num == 0);
+               input_width = width;
+               input_height = height;
+       }
+
+       int input_width, input_height;
+};
+
+TEST(EffectChainTest, AspectRatioConversion) {
+       float data1[4 * 3] = {
+               0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f,
+       };
+       float data2[7 * 7] = {
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+       };
+
+       // The right conversion here is that the 7x7 image decides the size,
+       // since it is the biggest, so everything is scaled up to 9x7
+       // (keep the height, round the width 9.333 to 9). 
+       float out_data[9 * 7];
+       
+       EffectChainTester tester(NULL, 4, 3);
+
+       ImageFormat format;
+       format.color_space = COLORSPACE_sRGB;
+       format.gamma_curve = GAMMA_LINEAR;
+
+       FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 3);
+       input1->set_pixel_data(data1);
+       
+       FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 7, 7);
+       input2->set_pixel_data(data2);
+
+       SizeStoringEffect *input_store = new SizeStoringEffect();
+
+       tester.get_chain()->add_input(input1);
+       tester.get_chain()->add_input(input2);
+       tester.get_chain()->add_effect(new AddEffect(), input1, input2);
+       tester.get_chain()->add_effect(input_store);
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+       EXPECT_EQ(9, input_store->input_width);
+       EXPECT_EQ(7, input_store->input_height);
+}