]> git.sesse.net Git - movit/blobdiff - effect_chain_test.cpp
Fix a bug where intermediate phase outputs could get too low height.
[movit] / effect_chain_test.cpp
index e78a140270a2f81265959f492200c7edf7746a0d..762447aad99018bcb885fc3651fb00a46df89a48 100644 (file)
@@ -102,7 +102,7 @@ public:
 template<class T>
 class RewritingEffect : public Effect {
 public:
-       RewritingEffect() : effect(new T()) {}
+       RewritingEffect() : effect(new T()), replaced_node(NULL) {}
        virtual std::string effect_type_id() const { return "RewritingEffect[" + effect->effect_type_id() + "]"; }
        std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); }
        virtual void rewrite_graph(EffectChain *graph, Node *self) {
@@ -149,7 +149,7 @@ TEST(EffectChainTest, RewritingWorksAndTexturesAreAskedForsRGB) {
                1.0f, 0.9771f,
                0.8983f, 0.0f,
        };
-       float out_data[2];
+       float out_data[4];
        EffectChainTester tester(NULL, 2, 2);
        tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB);
        RewritingEffect<InvertEffect> *effect = new RewritingEffect<InvertEffect>();
@@ -344,7 +344,7 @@ TEST(EffectChainTest, IdentityThroughAlphaConversions) {
                0.0f, 0.2f, 0.2f, 0.3f,
                0.1f, 0.0f, 1.0f, 1.0f,
        };
-       float out_data[6];
+       float out_data[4 * size];
        EffectChainTester tester(data, size, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
        tester.get_chain()->add_effect(new IdentityEffect());
        tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -400,7 +400,7 @@ private:
 // which outputs blank alpha.
 class RewritingToBlueInput : public Input {
 public:
-       RewritingToBlueInput() { register_int("needs_mipmaps", &needs_mipmaps); }
+       RewritingToBlueInput() : blue_node(NULL) { register_int("needs_mipmaps", &needs_mipmaps); }
        virtual std::string effect_type_id() const { return "RewritingToBlueInput"; }
        std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); }
        virtual void rewrite_graph(EffectChain *graph, Node *self) {
@@ -690,3 +690,128 @@ TEST(EffectChainTest, DiamondGraphWithOneInputUsedInTwoPhases) {
 
        expect_equal(expected_data, out_data, 2, 2);
 }
+
+TEST(EffectChainTest, EffectUsedTwiceOnlyGetsOneGammaConversion) {
+       float data[] = {
+               0.735f, 0.0f,
+               0.735f, 0.0f,
+       };
+       float expected_data[] = {
+               0.0f, 0.5f,  // 0.5 and not 1.0, since AddEffect doesn't clamp alpha properly.
+               0.0f, 0.5f,
+       };
+       float out_data[2 * 2];
+       
+       EffectChainTester tester(NULL, 2, 2);
+       tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB);
+
+       // MirrorEffect does not get linear light, so the conversions will be
+       // inserted after it, not before.
+       RewritingEffect<MirrorEffect> *effect = new RewritingEffect<MirrorEffect>();
+       tester.get_chain()->add_effect(effect);
+
+       Effect *identity1 = tester.get_chain()->add_effect(new IdentityEffect(), effect);
+       Effect *identity2 = tester.get_chain()->add_effect(new IdentityEffect(), effect);
+       tester.get_chain()->add_effect(new AddEffect(), identity1, identity2);
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+       expect_equal(expected_data, out_data, 2, 2);
+
+       Node *node = effect->replaced_node;
+       ASSERT_EQ(1, node->incoming_links.size());
+       ASSERT_EQ(1, node->outgoing_links.size());
+       EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id());
+       EXPECT_EQ("GammaExpansionEffect", node->outgoing_links[0]->effect->effect_type_id());
+}
+
+TEST(EffectChainTest, EffectUsedTwiceOnlyGetsOneColorspaceConversion) {
+       float data[] = {
+               0.5f, 0.0f,
+               0.5f, 0.0f,
+       };
+       float expected_data[] = {
+               0.0f, 0.5f,  // 0.5 and not 1.0, since AddEffect doesn't clamp alpha properly.
+               0.0f, 0.5f,
+       };
+       float out_data[2 * 2];
+       
+       EffectChainTester tester(NULL, 2, 2);
+       tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_REC_601_625, GAMMA_LINEAR);
+
+       // MirrorEffect does not get linear light, so the conversions will be
+       // inserted after it, not before.
+       RewritingEffect<MirrorEffect> *effect = new RewritingEffect<MirrorEffect>();
+       tester.get_chain()->add_effect(effect);
+
+       Effect *identity1 = tester.get_chain()->add_effect(new IdentityEffect(), effect);
+       Effect *identity2 = tester.get_chain()->add_effect(new IdentityEffect(), effect);
+       tester.get_chain()->add_effect(new AddEffect(), identity1, identity2);
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+       expect_equal(expected_data, out_data, 2, 2);
+
+       Node *node = effect->replaced_node;
+       ASSERT_EQ(1, node->incoming_links.size());
+       ASSERT_EQ(1, node->outgoing_links.size());
+       EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id());
+       EXPECT_EQ("ColorspaceConversionEffect", node->outgoing_links[0]->effect->effect_type_id());
+}
+
+// An effect that does nothing, but requests texture bounce and stores
+// its input size.
+class SizeStoringEffect : public BouncingIdentityEffect {
+public:
+       SizeStoringEffect() : input_width(-1), input_height(-1) {}
+       virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) {
+               assert(input_num == 0);
+               input_width = width;
+               input_height = height;
+       }
+
+       int input_width, input_height;
+};
+
+TEST(EffectChainTest, AspectRatioConversion) {
+       float data1[4 * 3] = {
+               0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f,
+       };
+       float data2[7 * 7] = {
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+               0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+       };
+
+       // The right conversion here is that the 7x7 image decides the size,
+       // since it is the biggest, so everything is scaled up to 9x7
+       // (keep the height, round the width 9.333 to 9). 
+       float out_data[9 * 7];
+       
+       EffectChainTester tester(NULL, 4, 3);
+
+       ImageFormat format;
+       format.color_space = COLORSPACE_sRGB;
+       format.gamma_curve = GAMMA_LINEAR;
+
+       FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 3);
+       input1->set_pixel_data(data1);
+       
+       FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 7, 7);
+       input2->set_pixel_data(data2);
+
+       SizeStoringEffect *input_store = new SizeStoringEffect();
+
+       tester.get_chain()->add_input(input1);
+       tester.get_chain()->add_input(input2);
+       tester.get_chain()->add_effect(new AddEffect(), input1, input2);
+       tester.get_chain()->add_effect(input_store);
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+       EXPECT_EQ(9, input_store->input_width);
+       EXPECT_EQ(7, input_store->input_height);
+}