]> git.sesse.net Git - movit/blobdiff - flat_input.cpp
Do not store RGB textures with RGBA internal format.
[movit] / flat_input.cpp
index d19cd4ee7a272d4147a53f25446bf84b7a0b62d0..24b5709874ba9318aaa74b01508e51f6250d7bd0 100644 (file)
@@ -1,6 +1,6 @@
 #include <string.h>
 #include <assert.h>
-#include <GL/glew.h>
+#include <epoxy/gl.h>
 
 #include "effect_util.h"
 #include "flat_input.h"
@@ -9,6 +9,8 @@
 
 using namespace std;
 
+namespace movit {
+
 FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height)
        : image_format(image_format),
           pixel_format(pixel_format),
@@ -22,7 +24,7 @@ FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GL
          pitch(width),
          pixel_data(NULL)
 {
-       assert(type == GL_FLOAT || type == GL_UNSIGNED_BYTE);
+       assert(type == GL_FLOAT || type == GL_HALF_FLOAT || type == GL_UNSIGNED_SHORT || type == GL_UNSIGNED_BYTE);
        register_int("output_linear_gamma", &output_linear_gamma);
        register_int("needs_mipmaps", &needs_mipmaps);
 }
@@ -44,13 +46,49 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const string& prefix, unsi
                GLint internal_format;
                GLenum format;
                if (type == GL_FLOAT) {
-                       internal_format = GL_RGBA32F_ARB;
+                       if (pixel_format == FORMAT_R) {
+                               internal_format = GL_R32F;
+                       } else if (pixel_format == FORMAT_RG) {
+                               internal_format = GL_RG32F;
+                       } else if (pixel_format == FORMAT_RGB) {
+                               internal_format = GL_RGB32F;
+                       } else {
+                               internal_format = GL_RGBA32F;
+                       }
+               } else if (type == GL_HALF_FLOAT) {
+                       if (pixel_format == FORMAT_R) {
+                               internal_format = GL_R16F;
+                       } else if (pixel_format == FORMAT_RG) {
+                               internal_format = GL_RG16F;
+                       } else if (pixel_format == FORMAT_RGB) {
+                               internal_format = GL_RGB16F;
+                       } else {
+                               internal_format = GL_RGBA16F;
+                       }
+               } else if (type == GL_UNSIGNED_SHORT) {
+                       if (pixel_format == FORMAT_R) {
+                               internal_format = GL_R16;
+                       } else if (pixel_format == FORMAT_RG) {
+                               internal_format = GL_RG16;
+                       } else if (pixel_format == FORMAT_RGB) {
+                               internal_format = GL_RGB16;
+                       } else {
+                               internal_format = GL_RGBA16;
+                       }
                } else if (output_linear_gamma) {
                        assert(type == GL_UNSIGNED_BYTE);
                        internal_format = GL_SRGB8_ALPHA8;
                } else {
                        assert(type == GL_UNSIGNED_BYTE);
-                       internal_format = GL_RGBA8;
+                       if (pixel_format == FORMAT_R) {
+                               internal_format = GL_R8;
+                       } else if (pixel_format == FORMAT_RG) {
+                               internal_format = GL_RG8;
+                       } else if (pixel_format == FORMAT_RGB) {
+                               internal_format = GL_RGB8;
+                       } else {
+                               internal_format = GL_RGBA8;
+                       }
                }
                if (pixel_format == FORMAT_RGB) {
                        format = GL_RGB;
@@ -64,6 +102,8 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const string& prefix, unsi
                        format = GL_BGRA;
                } else if (pixel_format == FORMAT_GRAYSCALE) {
                        format = GL_LUMINANCE;
+               } else if (pixel_format == FORMAT_RG) {
+                       format = GL_RG;
                } else {
                        assert(false);
                }
@@ -118,3 +158,5 @@ void FlatInput::invalidate_pixel_data()
                texture_num = 0;
        }
 }
+
+}  // namespace movit