]> git.sesse.net Git - movit/blobdiff - flat_input.cpp
Use the right internal format for FORMAT_R non-float textures.
[movit] / flat_input.cpp
index 6036cf724c30cf97202ba7e9a1906663d679bb32..5978ca3b51c4116441933537a6168707f210d44a 100644 (file)
@@ -24,7 +24,7 @@ FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GL
          pitch(width),
          pixel_data(NULL)
 {
-       assert(type == GL_FLOAT || type == GL_HALF_FLOAT || type == GL_UNSIGNED_BYTE);
+       assert(type == GL_FLOAT || type == GL_HALF_FLOAT || type == GL_UNSIGNED_SHORT || type == GL_UNSIGNED_BYTE);
        register_int("output_linear_gamma", &output_linear_gamma);
        register_int("needs_mipmaps", &needs_mipmaps);
 }
@@ -46,23 +46,41 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const string& prefix, unsi
                GLint internal_format;
                GLenum format;
                if (type == GL_FLOAT) {
-                       if (pixel_format == FORMAT_RG) {
+                       if (pixel_format == FORMAT_R) {
+                               internal_format = GL_R32F;
+                       } else if (pixel_format == FORMAT_RG) {
                                internal_format = GL_RG32F;
                        } else {
                                internal_format = GL_RGBA32F;
                        }
                } else if (type == GL_HALF_FLOAT) {
-                       if (pixel_format == FORMAT_RG) {
+                       if (pixel_format == FORMAT_R) {
+                               internal_format = GL_R16F;
+                       } else if (pixel_format == FORMAT_RG) {
                                internal_format = GL_RG16F;
                        } else {
                                internal_format = GL_RGBA16F;
                        }
+               } else if (type == GL_UNSIGNED_SHORT) {
+                       if (pixel_format == FORMAT_R) {
+                               internal_format = GL_R16;
+                       } else if (pixel_format == FORMAT_RG) {
+                               internal_format = GL_RG16;
+                       } else {
+                               internal_format = GL_RGBA16;
+                       }
                } else if (output_linear_gamma) {
                        assert(type == GL_UNSIGNED_BYTE);
                        internal_format = GL_SRGB8_ALPHA8;
                } else {
                        assert(type == GL_UNSIGNED_BYTE);
-                       internal_format = GL_RGBA8;
+                       if (pixel_format == FORMAT_R) {
+                               internal_format = GL_R8;
+                       } else if (pixel_format == FORMAT_RG) {
+                               internal_format = GL_RG8;
+                       } else {
+                               internal_format = GL_RGBA8;
+                       }
                }
                if (pixel_format == FORMAT_RGB) {
                        format = GL_RGB;