]> git.sesse.net Git - movit/blobdiff - flat_input.cpp
Fix alpha handling with sRGB textures.
[movit] / flat_input.cpp
index 6481bc25e9543927480999cb32c838781db6b082..6e118bc3a3c1b5633bc786772ce85d377fffb9ed 100644 (file)
@@ -1,14 +1,16 @@
 #include <string.h>
 #include <assert.h>
+#include <GL/glew.h>
 
 #include "flat_input.h"
 #include "util.h"
-#include "opengl.h"
 
 FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height)
        : image_format(image_format),
           pixel_format(pixel_format),
          type(type),
+         pbo(0),
+         texture_num(0),
          needs_update(false),
          finalized(false),
          output_linear_gamma(false),
@@ -22,6 +24,18 @@ FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GL
        register_int("needs_mipmaps", &needs_mipmaps);
 }
 
+FlatInput::~FlatInput()
+{
+       if (pbo != 0) {
+               glDeleteBuffers(1, &pbo);
+               check_error();
+       }
+       if (texture_num != 0) {
+               glDeleteTextures(1, &texture_num);
+               check_error();
+       }
+}
+
 void FlatInput::finalize()
 {
        // Translate the input format to OpenGL's enums.
@@ -30,7 +44,7 @@ void FlatInput::finalize()
                internal_format = GL_RGBA16F_ARB;
        } else if (output_linear_gamma) {
                assert(type == GL_UNSIGNED_BYTE);
-               internal_format = GL_SRGB8;
+               internal_format = GL_SRGB8_ALPHA8;
        } else {
                assert(type == GL_UNSIGNED_BYTE);
                internal_format = GL_RGBA8;
@@ -71,6 +85,8 @@ void FlatInput::finalize()
        check_error();
        glBindTexture(GL_TEXTURE_2D, texture_num);
        check_error();
+       glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+       check_error();
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, needs_mipmaps ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR);
        check_error();
        glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch);
@@ -107,7 +123,7 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix,
                // Re-upload the texture from the PBO.
                glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch);
                check_error();
-               glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, GL_FLOAT, BUFFER_OFFSET(0));
+               glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(0));
                check_error();
                glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
                check_error();