needs_update should be set even after we have created the texture, since we have...
[movit] / flat_input.cpp
index 56a9951..9c27cc8 100644 (file)
@@ -75,7 +75,7 @@ void FlatInput::finalize()
        glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
        check_error();
 
-       needs_update = false;
+       needs_update = true;
        finalized = true;
 }