]> git.sesse.net Git - movit/blobdiff - flat_input.h
Handle texture non-bounce a bit better.
[movit] / flat_input.h
index c11d0a0123fcdb8bb4bd8bb4e60c26beed09692d..5f3faedc86d29d1baa24ed7f49ae7fbb04a4596e 100644 (file)
@@ -7,6 +7,7 @@
 
 #include "effect.h"
 #include "effect_chain.h"
+#include "fp16.h"
 #include "image_format.h"
 #include "init.h"
 #include "input.h"
@@ -38,6 +39,7 @@ public:
                case FORMAT_RGBA_POSTMULTIPLIED_ALPHA:
                case FORMAT_BGRA_POSTMULTIPLIED_ALPHA:
                        return OUTPUT_POSTMULTIPLIED_ALPHA;
+               case FORMAT_RG:
                case FORMAT_RGB:
                case FORMAT_BGR:
                case FORMAT_GRAYSCALE:
@@ -56,6 +58,7 @@ public:
        unsigned get_height() const { return height; }
        Colorspace get_color_space() const { return image_format.color_space; }
        GammaCurve get_gamma_curve() const { return image_format.gamma_curve; }
+       virtual bool is_single_texture() const { return true; }
 
        // Tells the input where to fetch the actual pixel data. Note that if you change
        // this data, you must either call set_pixel_data() again (using the same pointer
@@ -75,6 +78,14 @@ public:
                invalidate_pixel_data();
        }
 
+       void set_pixel_data(const fp16_int_t *pixel_data, GLuint pbo = 0)
+       {
+               assert(this->type == GL_HALF_FLOAT);
+               this->pixel_data = pixel_data;
+               this->pbo = pbo;
+               invalidate_pixel_data();
+       }
+
        void set_pixel_data(const float *pixel_data, GLuint pbo = 0)
        {
                assert(this->type == GL_FLOAT);