]> git.sesse.net Git - movit/blobdiff - gamma_expansion_effect.cpp
Clean up stuff from the vertex shader.
[movit] / gamma_expansion_effect.cpp
index 1748ae93dcee81c7268f803c82a8dffb13c8495a..fdf34f58fe115b1c7bcd0cd9a95836606e843ba5 100644 (file)
@@ -1,3 +1,5 @@
+#include <assert.h>
+
 #include "gamma_expansion_effect.h"
 #include "util.h"
 
@@ -9,5 +11,14 @@ GammaExpansionEffect::GammaExpansionEffect()
 
 std::string GammaExpansionEffect::output_glsl()
 {
-       return read_file("todo.glsl");
+       switch (source_curve) {
+       case GAMMA_LINEAR:
+               return read_file("identity.glsl");
+       case GAMMA_sRGB:
+               return read_file("gamma_expansion_effect_srgb.glsl");
+       case GAMMA_REC_709:  // and GAMMA_REC_601
+               return read_file("gamma_expansion_effect_rec709.glsl");
+       default:
+               assert(false);
+       }
 }