]> git.sesse.net Git - movit/blobdiff - gamma_expansion_effect.h
Fix a bug where intermediate phase outputs could get too low height.
[movit] / gamma_expansion_effect.h
index 1125d11f83cab515460d721e7011a434dfbea1ff..043731baf15ef48c8812d1ec6fb6e5234a5b87a3 100644 (file)
@@ -1,19 +1,37 @@
 #ifndef _GAMMA_EXPANSION_EFFECT_H 
 #define _GAMMA_EXPANSION_EFFECT_H 1
 
+// An effect to convert the given gamma curve into linear light,
+// typically inserted by the framework automatically at the beginning
+// of the processing chain.
+//
+// Currently supports sRGB and Rec. 601/709.
+
 #include "effect.h"
 #include "effect_chain.h"
 
+#define EXPANSION_CURVE_SIZE 256
+
 class GammaExpansionEffect : public Effect {
-public:
+private:
+       // Should not be instantiated by end users.
        GammaExpansionEffect();
+       friend class EffectChain;
+
+public:
+       virtual std::string effect_type_id() const { return "GammaExpansionEffect"; }
        std::string output_fragment_shader();
 
-       virtual bool needs_linear_light() { return false; }
-       virtual bool needs_srgb_primaries() { return false; }
+       virtual bool needs_linear_light() const { return false; }
+       virtual bool needs_srgb_primaries() const { return false; }
+
+       // Actually processes its input in a nonlinear fashion,
+       // but does not touch alpha, and we are a special case anyway.
+       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
 
 private:
        GammaCurve source_curve;
+       float expansion_curve[EXPANSION_CURVE_SIZE];
 };
 
 #endif // !defined(_GAMMA_EXPANSION_EFFECT_H)