]> git.sesse.net Git - movit/blobdiff - header.frag
Redo FBO association yet again, this time per-texture.
[movit] / header.frag
index 68d966b15fee434dce1a8f98c2b8d3ab60a9357f..af211fee6de53e2f02c5018d5ae5e59157117351 100644 (file)
@@ -1,9 +1,6 @@
-uniform sampler2D input_tex;
-varying vec2 tc;
-
-vec4 read_input(vec2 tc)
-{
-       return texture2D(input_tex, tc.st);
-}
+#ifdef GL_EXT_gpu_shader4
+// We sometimes want round().
+#extension GL_EXT_gpu_shader4 : enable
+#endif
 
-#define LAST_INPUT read_input
+varying vec2 tc;