]> git.sesse.net Git - movit/blobdiff - lift_gamma_gain_effect.h
Actually set all the right uniforms, so we have a picture on screen.
[movit] / lift_gamma_gain_effect.h
index 26eb583f3489f0c1101db3dec461bc37a4cfe9a4..097195583264764189283efda1bbc5d3cdf73f81 100644 (file)
@@ -8,6 +8,8 @@ public:
        LiftGammaGainEffect();
        std::string output_glsl();
 
+       void set_uniforms(GLhandleARB glsl_program_num, const std::string &prefix);
+
 private:
        RGBTriplet lift, gamma, gain;
        float saturation;