Move saturation out into its own effect, and hook up the control.
[movit] / lift_gamma_gain_effect.h
index 0971955..6224934 100644 (file)
@@ -12,7 +12,6 @@ public:
 
 private:
        RGBTriplet lift, gamma, gain;
-       float saturation;
 };
 
 #endif // !defined(_LIFT_GAMMA_GAIN_EFFECT_H)