]> git.sesse.net Git - movit/blobdiff - lift_gamma_gain_effect.h
Use sRGB textures on the input side if applicable.
[movit] / lift_gamma_gain_effect.h
index ae7144839295f4c10260f8b17aa8f3341806826d..622493491f79c865729542e97dc4eca08efe69a3 100644 (file)
@@ -6,10 +6,12 @@
 class LiftGammaGainEffect : public Effect {
 public:
        LiftGammaGainEffect();
+       std::string output_glsl();
+
+       void set_uniforms(GLhandleARB glsl_program_num, const std::string &prefix);
 
 private:
        RGBTriplet lift, gamma, gain;
-       float saturation;
 };
 
 #endif // !defined(_LIFT_GAMMA_GAIN_EFFECT_H)