]> git.sesse.net Git - movit/blobdiff - lift_gamma_gain_effect.h
Add a new framework for 1D-LUTs via fp16 textures. Make the gamma compression and...
[movit] / lift_gamma_gain_effect.h
index 271b2a1541f7bd0a6db651781ed093a06767d857..6364eeb00b6c41b79f894b1da231cb44cdfac240 100644 (file)
@@ -8,7 +8,7 @@ public:
        LiftGammaGainEffect();
        std::string output_fragment_shader();
 
-       void set_uniforms(GLuint glsl_program_num, const std::string &prefix);
+       void set_uniforms(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
 
 private:
        RGBTriplet lift, gamma, gain;