]> git.sesse.net Git - movit/blobdiff - main.cpp
Make the HSV pickers keep the same luminance no matter what the saturation is. Makes...
[movit] / main.cpp
index 0340cace0075a596855f76aaf72c4fdd1567a20b..3c807a1b7af588fb9b9cffb4a56f734b350d5f75 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -47,9 +47,9 @@ void update_hsv(Effect *lift_gamma_gain_effect, Effect *saturation_effect)
        RGBTriplet gamma(1.0f, 1.0f, 1.0f);
        RGBTriplet gain(1.0f, 1.0f, 1.0f);
 
-       hsv2rgb(lift_theta, lift_rad, lift_v, &lift.r, &lift.g, &lift.b);
-       hsv2rgb(gamma_theta, gamma_rad, gamma_v * 2.0f, &gamma.r, &gamma.g, &gamma.b);
-       hsv2rgb(gain_theta, gain_rad, gain_v * 4.0f, &gain.r, &gain.g, &gain.b);
+       hsv2rgb_normalized(lift_theta, lift_rad, lift_v, &lift.r, &lift.g, &lift.b);
+       hsv2rgb_normalized(gamma_theta, gamma_rad, gamma_v * 2.0f, &gamma.r, &gamma.g, &gamma.b);
+       hsv2rgb_normalized(gain_theta, gain_rad, gain_v * 4.0f, &gain.r, &gain.g, &gain.b);
 
        bool ok = lift_gamma_gain_effect->set_vec3("lift", (float *)&lift);
        ok = ok && lift_gamma_gain_effect->set_vec3("gamma", (float *)&gamma);