]> git.sesse.net Git - movit/blobdiff - saturation_effect.h
Support chaining certain effects after compute shaders.
[movit] / saturation_effect.h
index 7e108e8db48362528eb7f275f02cc026b1ebbd27..8a3aece844aa45b9cce0d0d36e0fb4231189c33d 100644 (file)
@@ -18,7 +18,7 @@ public:
        SaturationEffect();
        std::string effect_type_id() const override { return "SaturationEffect"; }
        AlphaHandling alpha_handling() const override { return DONT_CARE_ALPHA_TYPE; }
-       bool one_to_one_sampling() const override { return true; }
+       bool strong_one_to_one_sampling() const override { return true; }
        std::string output_fragment_shader() override;
 
 private: