]> git.sesse.net Git - movit/blobdiff - test_util.cpp
Fix another set of test breakages on NVIDIA.
[movit] / test_util.cpp
index ec9cbf947a5bcbd7b518677f44f279c7972df301..d2ed9f8196069c7c0c539e002d6320f9d3620894 100644 (file)
@@ -23,7 +23,7 @@ namespace {
 // Not thread-safe, but this isn't a big problem for testing.
 ResourcePool *get_static_pool()
 {
-       static ResourcePool *resource_pool = NULL;
+       static ResourcePool *resource_pool = nullptr;
        if (!resource_pool) {
                resource_pool = new ResourcePool();
        }
@@ -42,47 +42,32 @@ void vertical_flip(T *data, unsigned width, unsigned height)
        }
 }
 
+void init_movit_for_test()
+{
+       CHECK(init_movit(".", MOVIT_DEBUG_OFF));
+}
+
 }  // namespace
 
 EffectChainTester::EffectChainTester(const float *data, unsigned width, unsigned height,
                                      MovitPixelFormat pixel_format, Colorspace color_space, GammaCurve gamma_curve,
                                      GLenum framebuffer_format)
-       : chain(width, height, get_static_pool()), width(width), height(height), finalized(false)
+       : chain(width, height, get_static_pool()),
+         width(width),
+         height(height),
+         framebuffer_format(framebuffer_format),
+         output_added(false),
+         finalized(false)
 {
        CHECK(init_movit(".", MOVIT_DEBUG_OFF));
 
-       if (data != NULL) {
+       if (data != nullptr) {
                add_input(data, pixel_format, color_space, gamma_curve);
        }
-
-       glGenTextures(1, &texnum);
-       check_error();
-       glBindTexture(GL_TEXTURE_2D, texnum);
-       check_error();
-       glTexImage2D(GL_TEXTURE_2D, 0, framebuffer_format, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
-       check_error();
-
-       glGenFramebuffers(1, &fbo);
-       check_error();
-       glBindFramebuffer(GL_FRAMEBUFFER, fbo);
-       check_error();
-       glFramebufferTexture2D(
-               GL_FRAMEBUFFER,
-               GL_COLOR_ATTACHMENT0,
-               GL_TEXTURE_2D,
-               texnum,
-               0);
-       check_error();
-       glBindFramebuffer(GL_FRAMEBUFFER, 0);
-       check_error();
 }
 
 EffectChainTester::~EffectChainTester()
 {
-       glDeleteFramebuffers(1, &fbo);
-       check_error();
-       glDeleteTextures(1, &texnum);
-       check_error();
 }
 
 Input *EffectChainTester::add_input(const float *data, MovitPixelFormat pixel_format, Colorspace color_space, GammaCurve gamma_curve, int input_width, int input_height)
@@ -125,47 +110,241 @@ Input *EffectChainTester::add_input(const unsigned char *data, MovitPixelFormat
 
 void EffectChainTester::run(float *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
 {
-       if (!finalized) {
-               finalize_chain(color_space, gamma_curve, alpha_format);
-       }
-
-       chain.render_to_fbo(fbo, width, height);
+       internal_run<float>(out_data, nullptr, nullptr, nullptr, GL_FLOAT, format, color_space, gamma_curve, alpha_format);
+}
 
-       glBindFramebuffer(GL_FRAMEBUFFER, fbo);
-       glReadPixels(0, 0, width, height, format, GL_FLOAT, out_data);
+void EffectChainTester::run(float *out_data, float *out_data2, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<float>(out_data, out_data2, nullptr, nullptr, GL_FLOAT, format, color_space, gamma_curve, alpha_format);
+}
 
-       if (format == GL_RGBA) {
-               width *= 4;
-       }
+void EffectChainTester::run(float *out_data, float *out_data2, float *out_data3, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<float>(out_data, out_data2, out_data3, nullptr, GL_FLOAT, format, color_space, gamma_curve, alpha_format);
+}
 
-       vertical_flip(out_data, width, height);
+void EffectChainTester::run(float *out_data, float *out_data2, float *out_data3, float *out_data4, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run(out_data, out_data2, out_data3, out_data4, GL_FLOAT, format, color_space, gamma_curve, alpha_format);
 }
 
 void EffectChainTester::run(unsigned char *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<unsigned char>(out_data, nullptr, nullptr, nullptr, GL_UNSIGNED_BYTE, format, color_space, gamma_curve, alpha_format);
+}
+
+void EffectChainTester::run(unsigned char *out_data, unsigned char *out_data2, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<unsigned char>(out_data, out_data2, nullptr, nullptr, GL_UNSIGNED_BYTE, format, color_space, gamma_curve, alpha_format);
+}
+
+void EffectChainTester::run(unsigned char *out_data, unsigned char *out_data2, unsigned char *out_data3, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<unsigned char>(out_data, out_data2, out_data3, nullptr, GL_UNSIGNED_BYTE, format, color_space, gamma_curve, alpha_format);
+}
+
+void EffectChainTester::run(unsigned char *out_data, unsigned char *out_data2, unsigned char *out_data3, unsigned char *out_data4, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run(out_data, out_data2, out_data3, out_data4, GL_UNSIGNED_BYTE, format, color_space, gamma_curve, alpha_format);
+}
+
+void EffectChainTester::run(uint16_t *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<uint16_t>(out_data, nullptr, nullptr, nullptr, GL_UNSIGNED_SHORT, format, color_space, gamma_curve, alpha_format);
+}
+
+void EffectChainTester::run_10_10_10_2(uint32_t *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<uint32_t>(out_data, nullptr, nullptr, nullptr, GL_UNSIGNED_INT_2_10_10_10_REV, format, color_space, gamma_curve, alpha_format);
+}
+
+#ifdef HAVE_BENCHMARK
+
+void EffectChainTester::benchmark(benchmark::State &state, float *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<float>(out_data, nullptr, nullptr, nullptr, GL_FLOAT, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark(benchmark::State &state, float *out_data, float *out_data2, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<float>(out_data, out_data2, nullptr, nullptr, GL_FLOAT, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark(benchmark::State &state, float *out_data, float *out_data2, float *out_data3, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<float>(out_data, out_data2, out_data3, nullptr, GL_FLOAT, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark(benchmark::State &state, float *out_data, float *out_data2, float *out_data3, float *out_data4, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run(out_data, out_data2, out_data3, out_data4, GL_FLOAT, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark(benchmark::State &state, unsigned char *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<unsigned char>(out_data, nullptr, nullptr, nullptr, GL_UNSIGNED_BYTE, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark(benchmark::State &state, unsigned char *out_data, unsigned char *out_data2, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<unsigned char>(out_data, out_data2, nullptr, nullptr, GL_UNSIGNED_BYTE, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark(benchmark::State &state, unsigned char *out_data, unsigned char *out_data2, unsigned char *out_data3, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<unsigned char>(out_data, out_data2, out_data3, nullptr, GL_UNSIGNED_BYTE, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark(benchmark::State &state, unsigned char *out_data, unsigned char *out_data2, unsigned char *out_data3, unsigned char *out_data4, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run(out_data, out_data2, out_data3, out_data4, GL_UNSIGNED_BYTE, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark(benchmark::State &state, uint16_t *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<uint16_t>(out_data, nullptr, nullptr, nullptr, GL_UNSIGNED_SHORT, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+void EffectChainTester::benchmark_10_10_10_2(benchmark::State &state, uint32_t *out_data, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
+{
+       internal_run<uint32_t>(out_data, nullptr, nullptr, nullptr, GL_UNSIGNED_INT_2_10_10_10_REV, format, color_space, gamma_curve, alpha_format, &state);
+}
+
+#endif
+
+template<class T>
+void EffectChainTester::internal_run(T *out_data, T *out_data2, T *out_data3, T *out_data4, GLenum internal_format, GLenum format, Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format
+#ifdef HAVE_BENCHMARK
+, benchmark::State *benchmark_state
+#endif
+)
 {
        if (!finalized) {
                finalize_chain(color_space, gamma_curve, alpha_format);
        }
 
-       chain.render_to_fbo(fbo, width, height);
+       GLuint type;
+       if (framebuffer_format == GL_RGBA8) {
+               type = GL_UNSIGNED_BYTE;
+       } else if (framebuffer_format == GL_RGBA16) {
+               type = GL_UNSIGNED_SHORT;
+       } else if (framebuffer_format == GL_RGBA16F || framebuffer_format == GL_RGBA32F) {
+               type = GL_FLOAT;
+       } else if (framebuffer_format == GL_RGB10_A2) {
+               type = GL_UNSIGNED_INT_2_10_10_10_REV;
+       } else {
+               // Add more here as needed.
+               assert(false);
+       }
+
+       unsigned num_outputs;
+       if (out_data4 != nullptr) {
+               num_outputs = 4;
+       } else if (out_data3 != nullptr) {
+               num_outputs = 3;
+       } else if (out_data2 != nullptr) {
+               num_outputs = 2;
+       } else {
+               num_outputs = 1;
+       }
+
+       glActiveTexture(GL_TEXTURE0);
+       check_error();
 
-       glBindFramebuffer(GL_FRAMEBUFFER, fbo);
-       glReadPixels(0, 0, width, height, format, GL_UNSIGNED_BYTE, out_data);
+       vector<EffectChain::DestinationTexture> textures;
+       for (unsigned i = 0; i < num_outputs; ++i) {
+               GLuint texnum = chain.get_resource_pool()->create_2d_texture(framebuffer_format, width, height);
+               textures.push_back(EffectChain::DestinationTexture{texnum, framebuffer_format});
 
-       if (format == GL_RGBA) {
-               width *= 4;
+               // The output texture needs to have valid state to be written to by a compute shader.
+               glBindTexture(GL_TEXTURE_2D, texnum);
+               check_error();
+               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+               check_error();
        }
 
-       vertical_flip(out_data, width, height);
+       chain.render_to_texture(textures, width, height);
+
+#ifdef HAVE_BENCHMARK
+       // If running benchmarks: Now we've warmed up everything, so let's run the
+       // actual benchmark loop.
+       if (benchmark_state != nullptr) {
+               glFinish();
+               size_t iters = benchmark_state->max_iterations;
+               for (auto _ : *benchmark_state) {
+                       chain.render_to_texture(textures, width, height);
+                       if (--iters == 0) {
+                               glFinish();
+                       }
+               }
+               benchmark_state->SetItemsProcessed(benchmark_state->iterations() * width * height);
+       }
+#endif
+
+       T *data[4] = { out_data, out_data2, out_data3, out_data4 };
+
+       for (unsigned i = 0; i < num_outputs; ++i) {
+               T *ptr = data[i];
+               glBindTexture(GL_TEXTURE_2D, textures[i].texnum);
+               check_error();
+               if (!epoxy_is_desktop_gl() && (format == GL_RED || format == GL_BLUE || format == GL_ALPHA)) {
+                       // GLES will only read GL_RGBA.
+                       T *temp = new T[width * height * 4];
+                       glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, type, temp);
+                       check_error();
+                       if (format == GL_ALPHA) {
+                               for (unsigned i = 0; i < width * height; ++i) {
+                                       ptr[i] = temp[i * 4 + 3];
+                               }
+                       } else if (format == GL_BLUE) {
+                               for (unsigned i = 0; i < width * height; ++i) {
+                                       ptr[i] = temp[i * 4 + 2];
+                               }
+                       } else {
+                               for (unsigned i = 0; i < width * height; ++i) {
+                                       ptr[i] = temp[i * 4];
+                               }
+                       }
+                       delete[] temp;
+               } else {
+                       glGetTexImage(GL_TEXTURE_2D, 0, format, type, ptr);
+                       check_error();
+               }
+
+               if (format == GL_RGBA && (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_SHORT || type == GL_FLOAT)) {
+                       vertical_flip(ptr, width * 4, height);
+               } else {
+                       vertical_flip(ptr, width, height);
+               }
+       }
+
+       for (unsigned i = 0; i < num_outputs; ++i) {
+               chain.get_resource_pool()->release_2d_texture(textures[i].texnum);
+       }
+}
+
+void EffectChainTester::add_output(const ImageFormat &format, OutputAlphaFormat alpha_format)
+{
+       chain.add_output(format, alpha_format);
+       output_added = true;
+}
+
+void EffectChainTester::add_ycbcr_output(const ImageFormat &format, OutputAlphaFormat alpha_format, const YCbCrFormat &ycbcr_format, YCbCrOutputSplitting output_splitting, GLenum type)
+{
+       chain.add_ycbcr_output(format, alpha_format, ycbcr_format, output_splitting, type);
+       output_added = true;
 }
 
 void EffectChainTester::finalize_chain(Colorspace color_space, GammaCurve gamma_curve, OutputAlphaFormat alpha_format)
 {
        assert(!finalized);
-       ImageFormat image_format;
-       image_format.color_space = color_space;
-       image_format.gamma_curve = gamma_curve;
-       chain.add_output(image_format, alpha_format);
+       if (!output_added) {
+               ImageFormat image_format;
+               image_format.color_space = color_space;
+               image_format.gamma_curve = gamma_curve;
+               chain.add_output(image_format, alpha_format);
+               output_added = true;
+       }
        chain.finalize();
        finalized = true;
 }
@@ -196,7 +375,7 @@ void expect_equal(const float *ref, const float *result, unsigned width, unsigne
        float rms = sqrt(squared_difference) / (width * height);
        EXPECT_LT(rms, rms_limit);
 
-       if (largest_difference >= largest_difference_limit || rms >= rms_limit) {
+       if (largest_difference >= largest_difference_limit || isnan(rms) || rms >= rms_limit) {
                fprintf(stderr, "Dumping matrices for easier debugging, since at least one test failed.\n");
 
                fprintf(stderr, "Reference:\n");
@@ -238,6 +417,48 @@ void expect_equal(const unsigned char *ref, const unsigned char *result, unsigne
        delete[] result_float;
 }
 
+void expect_equal(const uint16_t *ref, const uint16_t *result, unsigned width, unsigned height, unsigned largest_difference_limit, float rms_limit)
+{
+       assert(width > 0);
+       assert(height > 0);
+
+       float *ref_float = new float[width * height];
+       float *result_float = new float[width * height];
+
+       for (unsigned y = 0; y < height; ++y) {
+               for (unsigned x = 0; x < width; ++x) {
+                       ref_float[y * width + x] = ref[y * width + x];
+                       result_float[y * width + x] = result[y * width + x];
+               }
+       }
+
+       expect_equal(ref_float, result_float, width, height, largest_difference_limit, rms_limit);
+
+       delete[] ref_float;
+       delete[] result_float;
+}
+
+void expect_equal(const int *ref, const int *result, unsigned width, unsigned height, unsigned largest_difference_limit, float rms_limit)
+{
+       assert(width > 0);
+       assert(height > 0);
+
+       float *ref_float = new float[width * height];
+       float *result_float = new float[width * height];
+
+       for (unsigned y = 0; y < height; ++y) {
+               for (unsigned x = 0; x < width; ++x) {
+                       ref_float[y * width + x] = ref[y * width + x];
+                       result_float[y * width + x] = result[y * width + x];
+               }
+       }
+
+       expect_equal(ref_float, result_float, width, height, largest_difference_limit, rms_limit);
+
+       delete[] ref_float;
+       delete[] result_float;
+}
+
 void test_accuracy(const float *expected, const float *result, unsigned num_values, double absolute_error_limit, double relative_error_limit, double local_relative_error_limit, double rms_limit)
 {
        double squared_difference = 0.0;
@@ -261,4 +482,67 @@ void test_accuracy(const float *expected, const float *result, unsigned num_valu
        EXPECT_LT(rms, rms_limit);
 }
 
+double srgb_to_linear(double x)
+{
+       // From the Wikipedia article on sRGB.
+       if (x < 0.04045) {
+               return x / 12.92;
+       } else {
+               return pow((x + 0.055) / 1.055, 2.4);
+       }
+}
+
+double linear_to_srgb(double x)
+{
+       // From the Wikipedia article on sRGB.
+       if (x < 0.0031308) {
+               return 12.92 * x;
+       } else {
+               return 1.055 * pow(x, 1.0 / 2.4) - 0.055;
+       }
+}
+
+DisableComputeShadersTemporarily::DisableComputeShadersTemporarily(bool disable_compute_shaders)
+       : disable_compute_shaders(disable_compute_shaders)
+{
+       init_movit_for_test();
+       saved_compute_shaders_supported = movit_compute_shaders_supported;
+       if (disable_compute_shaders) {
+               movit_compute_shaders_supported = false;
+       }
+}
+
+DisableComputeShadersTemporarily::~DisableComputeShadersTemporarily()
+{
+       movit_compute_shaders_supported = saved_compute_shaders_supported;
+}
+
+bool DisableComputeShadersTemporarily::should_skip()
+{
+       if (disable_compute_shaders) {
+               return false;
+       }
+
+       if (!movit_compute_shaders_supported) {
+               fprintf(stderr, "Compute shaders not supported; skipping.\n");
+               return true;
+       }
+       return false;
+}
+
+#ifdef HAVE_BENCHMARK
+bool DisableComputeShadersTemporarily::should_skip(benchmark::State *benchmark_state)
+{
+       if (disable_compute_shaders) {
+               return false;
+       }
+
+       if (!movit_compute_shaders_supported) {
+               benchmark_state->SkipWithError("Compute shaders not supported");
+               return true;
+       }
+       return false;
+}
+#endif
+
 }  // namespace movit