]> git.sesse.net Git - movit/blobdiff - vignette_effect.cpp
Make Input an abstract base class, and move the current functionality into FlatInput...
[movit] / vignette_effect.cpp
index e1403100bc945489dedc521f826dc7fe666f912c..b3a6c04ed6678b2e167c39aeaacd6319143256ba 100644 (file)
@@ -17,19 +17,14 @@ VignetteEffect::VignetteEffect()
        register_float("inner_radius", (float *)&inner_radius);
 }
 
-std::string VignetteEffect::output_vertex_shader()
-{
-       return read_file("vignette_effect.vert");
-}
-
 std::string VignetteEffect::output_fragment_shader()
 {
        return read_file("vignette_effect.frag");
 }
 
-void VignetteEffect::set_uniforms(GLuint glsl_program_num, const std::string &prefix)
+void VignetteEffect::set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num)
 {
-       Effect::set_uniforms(glsl_program_num, prefix);
+       Effect::set_gl_state(glsl_program_num, prefix, sampler_num);
 
        set_uniform_float(glsl_program_num, prefix, "inv_radius", 1.0f / radius);