]> git.sesse.net Git - movit/blobdiff - vignette_effect.h
Add a new framework for 1D-LUTs via fp16 textures. Make the gamma compression and...
[movit] / vignette_effect.h
index b8e0f68c7f1c5cfe16bc82fef2d9c5abcb9fd83f..82c648cf7b3f834ee876b8dbb89dac3150f4820f 100644 (file)
@@ -8,7 +8,7 @@ public:
        VignetteEffect();
        std::string output_fragment_shader();
 
-       void set_uniforms(GLuint glsl_program_num, const std::string &prefix);
+       void set_uniforms(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
 
 private:
        Point2D center;