]> git.sesse.net Git - movit/blobdiff - vignette_effect.h
Use C++11 override everywhere it is appropriate.
[movit] / vignette_effect.h
index 926a5be0e0e5dd794c72b2ee0c7c507bedbee919..8a2229cfd0ffb8f502c4b7c3ead5638dc7718a0a 100644 (file)
@@ -14,15 +14,15 @@ namespace movit {
 class VignetteEffect : public Effect {
 public:
        VignetteEffect();
-       virtual std::string effect_type_id() const { return "VignetteEffect"; }
-       std::string output_fragment_shader();
+       std::string effect_type_id() const override { return "VignetteEffect"; }
+       std::string output_fragment_shader() override;
 
-       virtual bool needs_srgb_primaries() const { return false; }
-       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
-       virtual bool one_to_one_sampling() const { return true; }
+       bool needs_srgb_primaries() const override { return false; }
+       AlphaHandling alpha_handling() const override { return DONT_CARE_ALPHA_TYPE; }
+       bool one_to_one_sampling() const override { return true; }
 
-       virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height);
-       void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
+       void inform_input_size(unsigned input_num, unsigned width, unsigned height) override;
+       void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override;
 
 private:
        Point2D center;