]> git.sesse.net Git - movit/blobdiff - vignette_effect.h
Remove some unneeded conversions from ResampleEffect. Speeds up texture generation...
[movit] / vignette_effect.h
index 737a834cb68556a063404063a0e92a18f5be88c9..926a5be0e0e5dd794c72b2ee0c7c507bedbee919 100644 (file)
@@ -4,7 +4,7 @@
 // A circular vignette, falling off as cosĀ² of the distance from the center
 // (the classic formula for approximating a real lens).
 
-#include <GL/glew.h>
+#include <epoxy/gl.h>
 #include <string>
 
 #include "effect.h"
@@ -19,13 +19,16 @@ public:
 
        virtual bool needs_srgb_primaries() const { return false; }
        virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
+       virtual bool one_to_one_sampling() const { return true; }
 
        virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height);
        void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
 
 private:
-       Point2D center, aspect_correction;
+       Point2D center;
+       Point2D uniform_aspect_correction, uniform_flipped_center;
        float radius, inner_radius;
+       float uniform_pihalf_div_radius;
 };
 
 }  // namespace movit