Remove some unneeded conversions from ResampleEffect. Speeds up texture generation...
[movit] / ycbcr_422interleaved_input.frag
index 66762a8..96b93f8 100644 (file)
@@ -1,5 +1,6 @@
-uniform sampler2D PREFIX(tex_y);
-uniform sampler2D PREFIX(tex_cbcr);
+// Implicit uniforms:
+// uniform sampler2D PREFIX(tex_y);
+// uniform sampler2D PREFIX(tex_cbcr);
 
 vec4 FUNCNAME(vec2 tc) {
        // OpenGL's origin is bottom-left, but most graphics software assumes
 
 vec4 FUNCNAME(vec2 tc) {
        // OpenGL's origin is bottom-left, but most graphics software assumes