]> git.sesse.net Git - movit/blobdiff - ycbcr_input.cpp
Use the GL_RED texture format instead of GL_LUMINANCE.
[movit] / ycbcr_input.cpp
index d3d71749a5be4eef4bdbbc1f50768b21e0af7e33..49747151532ae5863de08fdf0016964cbb2cd30e 100644 (file)
@@ -105,7 +105,7 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
 
                if (texture_num[channel] == 0) {
                        // (Re-)upload the texture.
-                       texture_num[channel] = resource_pool->create_2d_texture(GL_LUMINANCE8, widths[channel], heights[channel]);
+                       texture_num[channel] = resource_pool->create_2d_texture(GL_R8, widths[channel], heights[channel]);
                        glBindTexture(GL_TEXTURE_2D, texture_num[channel]);
                        check_error();
                        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@@ -116,7 +116,7 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
                        check_error();
                        glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch[channel]);
                        check_error();
-                       glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, widths[channel], heights[channel], GL_LUMINANCE, GL_UNSIGNED_BYTE, pixel_data[channel]);
+                       glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, widths[channel], heights[channel], GL_RED, GL_UNSIGNED_BYTE, pixel_data[channel]);
                        check_error();
                        glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
                        check_error();