]> git.sesse.net Git - movit/blobdiff - ycbcr_input.cpp
Support conversion to and from the XYZ color space.
[movit] / ycbcr_input.cpp
index a625fe3474c70f712f14db97397fedd79682dfc0..8d58c7de8ab10c6d09adf68fa0bc8ef467f8be51 100644 (file)
@@ -11,11 +11,15 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
        : image_format(image_format),
          ycbcr_format(ycbcr_format),
          needs_update(false),
+         needs_pbo_recreate(false),
          finalized(false),
          needs_mipmaps(false),
          width(width),
          height(height)
 {
+       pbos[0] = pbos[1] = pbos[2] = 0;
+       texture_num[0] = texture_num[1] = texture_num[2] = 0;
+
        pitch[0] = pitch[1] = pitch[2] = width;
 
        assert(width % ycbcr_format.chroma_subsampling_x == 0);
@@ -31,8 +35,23 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
        register_int("needs_mipmaps", &needs_mipmaps);
 }
 
+YCbCrInput::~YCbCrInput()
+{
+       if (pbos[0] != 0) {
+               glDeleteBuffers(3, pbos);
+               check_error();
+       }
+       if (texture_num[0] != 0) {
+               glDeleteTextures(3, texture_num);
+               check_error();
+       }
+}
+
 void YCbCrInput::finalize()
 {
+       glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+       check_error();
+
        // Create PBOs to hold the textures holding the input image, and then the texture itself.
        glGenBuffers(3, pbos);
        check_error();
@@ -71,12 +90,20 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix
                glBindTexture(GL_TEXTURE_2D, texture_num[channel]);
                check_error();
 
-               if (needs_update) {
+               if (needs_update || needs_pbo_recreate) {
                        // Copy the pixel data into the PBO.
                        glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbos[channel]);
                        check_error();
+
+                       if (needs_pbo_recreate) {
+                               // The pitch has changed; we need to reallocate this PBO.
+                               glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB, pitch[channel] * heights[channel], NULL, GL_STREAM_DRAW);
+                               check_error();
+                       }
+
                        void *mapped_pbo = glMapBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, GL_WRITE_ONLY);
                        memcpy(mapped_pbo, pixel_data[channel], pitch[channel] * heights[channel]);
+
                        glUnmapBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB);
                        check_error();
 
@@ -103,6 +130,7 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix
 
        *sampler_num += 3;
        needs_update = false;
+       needs_pbo_recreate = false;
 }
 
 std::string YCbCrInput::output_fragment_shader()