X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=Makefile.in;h=f15fabf29ec6508223cbfbede591e4559ce5beda;hp=53eb6ffc1611a404a632cc6b68a3c9bd0c5f98eb;hb=e9523ce68f9f08d5178615c8c4a031eec67d1455;hpb=80fc4a6e806e5638ae050c3020962137ca5fd76b diff --git a/Makefile.in b/Makefile.in index 53eb6ff..f15fabf 100644 --- a/Makefile.in +++ b/Makefile.in @@ -6,8 +6,8 @@ GTEST_DIR ?= /usr/src/gtest # strive towards having a rock-stable ABI, but at least the soversion will increase # whenever it breaks, so that you will not have silent failures, and distribution package # management can run its course. -movit_ltversion = 2:3:0 -movit_version = 1.1.3 +movit_ltversion = 3:0:0 +movit_version = 1.2.0 prefix = @prefix@ exec_prefix = @exec_prefix@ @@ -42,7 +42,7 @@ LDFLAGS += -fprofile-arcs -ftest-coverage LDLIBS += -lgcov endif -DEMO_OBJS=demo.o +DEMO_OBJS=demo.o widgets.o # Inputs. TESTED_INPUTS = flat_input @@ -89,7 +89,7 @@ EFFECTS = $(TESTED_EFFECTS) $(UNTESTED_EFFECTS) # Unit tests. TESTS=effect_chain_test fp16_test $(TESTED_INPUTS:=_test) $(TESTED_EFFECTS:=_test) -LIB_OBJS=effect_util.o util.o widgets.o effect.o effect_chain.o init.o resource_pool.o fp16.o ycbcr.o $(INPUTS:=.o) $(EFFECTS:=.o) +LIB_OBJS=effect_util.o util.o effect.o effect_chain.o init.o resource_pool.o fp16.o ycbcr.o $(INPUTS:=.o) $(EFFECTS:=.o) # Default target: all: libmovit.la $(TESTS) @@ -161,14 +161,14 @@ coverage: @exit 1 endif -HDRS = effect_chain.h effect_util.h effect.h input.h image_format.h init.h util.h defs.h resource_pool.h fp16.h ycbcr.h +HDRS = effect_chain.h effect_util.h effect.h input.h image_format.h init.h util.h defs.h resource_pool.h fp16.h ycbcr.h version.h HDRS += $(INPUTS:=.h) HDRS += $(EFFECTS:=.h) -SHADERS = vs.vert vs.130.vert vs.300es.vert -SHADERS += header.frag header.130.frag header.300es.frag -SHADERS += footer.frag footer.130.frag footer.300es.frag -SHADERS += texture1d.frag texture1d.130.frag texture1d.300es.frag +SHADERS = vs.vert vs.130.vert vs.150.vert vs.300es.vert +SHADERS += header.130.frag header.150.frag header.300es.frag +SHADERS += footer.frag identity.frag +SHADERS += texture1d.130.frag texture1d.150.frag texture1d.300es.frag SHADERS += $(INPUTS:=.frag) SHADERS += $(EFFECTS:=.frag) SHADERS += highlight_cutoff_effect.frag