X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=NEWS;h=12c55d45bd5fed5830d3ad3b002ae3314e37b1bf;hp=6d0a6bc30cd1ccaf0fa596ffd99e947c3243ad44;hb=e72d9577b3af42805d84a640c698853b11060476;hpb=7d67e608f6e4f6d0823e43ef0b16641a67c1cbfb diff --git a/NEWS b/NEWS index 6d0a6bc..12c55d4 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,10 @@ +Movit 1.6.1, January 31st, 2018 + + - Loosen up some restrictions on strong one-to-one-effects. In particular, + this fixes a bug with MixEffect and compute shaders that hit some + Nageru setups. + + Movit 1.6.0, January 24th, 2018 - Support for effects that work as compute shaders. Compute shaders are