X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=NEWS;h=28c066c1f37bee6bc68b525741668dff05b0722f;hp=6d0a6bc30cd1ccaf0fa596ffd99e947c3243ad44;hb=f0c77209245aa206996c7ef5395888e2859ff4bf;hpb=b90558ce2296b46758be80d447f36bb0ed1be70a diff --git a/NEWS b/NEWS index 6d0a6bc..28c066c 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,20 @@ +Movit 1.6.3, July 7th, 2019 + + - Various bugfixes. + + +Movit 1.6.2, March 18th, 2018 + + - Various bugfixes. + + +Movit 1.6.1, January 31st, 2018 + + - Loosen up some restrictions on strong one-to-one-effects. In particular, + this fixes a bug with MixEffect and compute shaders that hit some + Nageru setups. + + Movit 1.6.0, January 24th, 2018 - Support for effects that work as compute shaders. Compute shaders are