X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=NEWS;h=521e6b4aca1415cac9d08f7f9f3028d87ec49a22;hp=648d1138d1a4667f25eb02231475388e35743bb4;hb=244117563f4c74686ba8f47d1942850e601545f2;hpb=b7d9949820dde668e9db28b6fbf826b8d803d761 diff --git a/NEWS b/NEWS index 648d113..521e6b4 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,37 @@ +Movit 1.3.2, February 23rd, 2016 + + - Fix an issue with initialization in certain locales. Patch from + Jean-Baptiste Mardelle. + + +Movit 1.3.1, February 15th, 2016 + + - Fix an issue where certain effect chains (particularly involving + out-of-tree effects that return only a constant color) could cause + texture coordinates not to be set properly. (The new code probably + also has slightly lower OpenGL driver overhead.) Reported by + Christophe Thommeret. + + +Movit 1.3.0, January 31st, 2016 + + - Movit now requires GLSL 1.30 (so a driver from 2008 or later); + before, it claimed to support 1.10, but actually used 1.30 features. + Note that some OpenGL drivers, in particular on OS X, only supports + GLSL 1.30 (actually, 1.50) if you have an OpenGL core context. + + - Add a deinterlacer, based on YADIF. + + - Allow parallel output to RGBA and Y'CbCr textures at the same time. + + - Make FlatInput and YCbCrInput support taking in external OpenGL + textures. Also allow them to change width/height after instantiation. + + - Various compatibility and performance fixes. In particular, + fp16 conversion on older (non-Haswell) CPUs is much faster, due to + new conversion code by Fabian Giesen. + + Movit 1.2.0, September 24th, 2015 - Movit now ships a version.h with a #define MOVIT_VERSION that