X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=NEWS;h=521e6b4aca1415cac9d08f7f9f3028d87ec49a22;hp=6b5bc19a61c1fdbb9cf5fa3c67792cbec151f588;hb=244117563f4c74686ba8f47d1942850e601545f2;hpb=7d4b25da4c2f125b9357c6f1846a1e94ab60f5dc diff --git a/NEWS b/NEWS index 6b5bc19..521e6b4 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,18 @@ +Movit 1.3.2, February 23rd, 2016 + + - Fix an issue with initialization in certain locales. Patch from + Jean-Baptiste Mardelle. + + +Movit 1.3.1, February 15th, 2016 + + - Fix an issue where certain effect chains (particularly involving + out-of-tree effects that return only a constant color) could cause + texture coordinates not to be set properly. (The new code probably + also has slightly lower OpenGL driver overhead.) Reported by + Christophe Thommeret. + + Movit 1.3.0, January 31st, 2016 - Movit now requires GLSL 1.30 (so a driver from 2008 or later);