X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=NEWS;h=8a764858fb34de0357a01bcc89e1235cb90fd9a7;hp=6d0a6bc30cd1ccaf0fa596ffd99e947c3243ad44;hb=eb8cf910538590de513a07ab02ea79605b912192;hpb=b90558ce2296b46758be80d447f36bb0ed1be70a diff --git a/NEWS b/NEWS index 6d0a6bc..8a76485 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,15 @@ +Movit 1.6.2, March 18th, 2018 + + - Various bugfixes. + + +Movit 1.6.1, January 31st, 2018 + + - Loosen up some restrictions on strong one-to-one-effects. In particular, + this fixes a bug with MixEffect and compute shaders that hit some + Nageru setups. + + Movit 1.6.0, January 24th, 2018 - Support for effects that work as compute shaders. Compute shaders are