X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=README;h=b2c6af9a6114abecff5e0b885320a4df24a2e5c3;hp=dd51022619b9771e3c7026d9b4065fe5fff6411f;hb=af82a6c84f57851d16939b86188afb5fb80819d0;hpb=e36d39701c95b3d0712ccdd05a46e747707d4880 diff --git a/README b/README index dd51022..b2c6af9 100644 --- a/README +++ b/README @@ -71,7 +71,7 @@ Assuming you have an OpenGL context already set up: const float gain[] = { 0.8f, 1.0f, 1.0f }; lift_gamma_gain_effect->set_vec3("gain", &gain); - chain.add_output(inout_format, OUTPUT_POSTMULTIPLIED_ALPHA); + chain.add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED); chain.finalize(); for ( ;; ) {