X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=blur_effect.cpp;h=e6a9a313ec8fd82918d7719570d96a194814beb9;hp=285169851705309c0867b50bac0408c6284ca1a2;hb=fe785e6f62ab58ef05972850d9275005794505b7;hpb=5058b68995b5d39042df42df06d55559ee535d38 diff --git a/blur_effect.cpp b/blur_effect.cpp index 2851698..e6a9a31 100644 --- a/blur_effect.cpp +++ b/blur_effect.cpp @@ -47,9 +47,9 @@ std::string SingleBlurPassEffect::output_fragment_shader() return read_file("blur_effect.frag"); } -void SingleBlurPassEffect::set_uniforms(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) +void SingleBlurPassEffect::set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { - Effect::set_uniforms(glsl_program_num, prefix, sampler_num); + Effect::set_gl_state(glsl_program_num, prefix, sampler_num); int base_texture_size, texture_size; if (direction == HORIZONTAL) { @@ -202,3 +202,13 @@ void SingleBlurPassEffect::set_uniforms(GLuint glsl_program_num, const std::stri set_uniform_vec4_array(glsl_program_num, prefix, "samples", samples, NUM_TAPS + 1); #endif } + +void SingleBlurPassEffect::clear_gl_state() +{ + glActiveTexture(GL_TEXTURE0); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1000); + check_error(); +}