X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=blur_effect.frag;h=f8497b3fb19d45ca439af30177f3272b910b7841;hp=8a7a4a6f81af70430508bd665439296bc7d3435d;hb=90ac46cdc5845432df13385f946c63b5496c685e;hpb=8b58b0d92cbf62e173bd8a903774ba0d2c91c81f diff --git a/blur_effect.frag b/blur_effect.frag index 8a7a4a6..f8497b3 100644 --- a/blur_effect.frag +++ b/blur_effect.frag @@ -2,7 +2,8 @@ // DIRECTION_VERTICAL will be #defined to 1 if we are doing a vertical blur, // 0 otherwise. -uniform vec2 PREFIX(samples)[NUM_TAPS / 2 + 1]; +// Implicit uniforms: +// uniform vec2 PREFIX(samples)[NUM_TAPS / 2 + 1]; vec4 FUNCNAME(vec2 tc) { vec4 sum = vec4(PREFIX(samples)[0].y) * INPUT(tc);