X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=blur_effect.frag;h=f8497b3fb19d45ca439af30177f3272b910b7841;hp=df0aa4649608c9f67f684350a3b8f7248a472f5e;hb=0830ff087940468a6601b12e6bea8893b722ddcb;hpb=47b4160062cdaa53b7d49d7f99ce2c686f02cff8 diff --git a/blur_effect.frag b/blur_effect.frag index df0aa46..f8497b3 100644 --- a/blur_effect.frag +++ b/blur_effect.frag @@ -2,9 +2,8 @@ // DIRECTION_VERTICAL will be #defined to 1 if we are doing a vertical blur, // 0 otherwise. -#define NUM_TAPS 16 - -uniform vec2 PREFIX(samples)[NUM_TAPS / 2 + 1]; +// Implicit uniforms: +// uniform vec2 PREFIX(samples)[NUM_TAPS / 2 + 1]; vec4 FUNCNAME(vec2 tc) { vec4 sum = vec4(PREFIX(samples)[0].y) * INPUT(tc);