X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=blur_effect.h;h=a440949f00901beb8b7eb206b1b45be23678ac0f;hp=b47d89b82722a287318e4eef2a344e98330518a1;hb=0dc1dfe6444a700ebd2c9f006cba000b90c3a7b0;hpb=879854382e1f6db14812cd6bd5390ca01f4b1d5a diff --git a/blur_effect.h b/blur_effect.h index b47d89b..a440949 100644 --- a/blur_effect.h +++ b/blur_effect.h @@ -17,16 +17,18 @@ class BlurEffect : public Effect { public: BlurEffect(); + virtual bool needs_srgb_primaries() const { return false; } + virtual std::string output_fragment_shader() { assert(false); } - virtual void set_uniforms(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { + virtual void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { assert(false); } virtual bool needs_texture_bounce() const { return true; } virtual bool needs_mipmaps() const { return true; } - virtual void add_self_to_effect_chain(EffectChain *chain, Effect *input); + virtual void add_self_to_effect_chain(EffectChain *chain, const std::vector &input); virtual bool set_float(const std::string &key, float value); private: @@ -38,10 +40,12 @@ public: SingleBlurPassEffect(); std::string output_fragment_shader(); + virtual bool needs_srgb_primaries() const { return false; } virtual bool needs_texture_bounce() const { return true; } virtual bool needs_mipmaps() const { return true; } - void set_uniforms(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); + void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); + void clear_gl_state(); enum Direction { HORIZONTAL = 0, VERTICAL = 1 };