X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=blur_effect.h;h=ad269f558e57c7112ab1ec07732d227705783048;hp=b68094755bfe6188c801ebfbae222cd89870a0a6;hb=47b4160062cdaa53b7d49d7f99ce2c686f02cff8;hpb=b10c546f579c7ccb5939161e61a71cd18a3f9bbd diff --git a/blur_effect.h b/blur_effect.h index b680947..ad269f5 100644 --- a/blur_effect.h +++ b/blur_effect.h @@ -1,5 +1,5 @@ -#ifndef _BLUR_EFFECT_H -#define _BLUR_EFFECT_H 1 +#ifndef _MOVIT_BLUR_EFFECT_H +#define _MOVIT_BLUR_EFFECT_H 1 // A separable 2D blur implemented by a combination of mipmap filtering // and convolution (essentially giving a convolution with a piecewise linear @@ -9,8 +9,17 @@ // which is what the user is intended to use, instantiates two copies of // SingleBlurPassEffect behind the scenes). +#include +#include +#include +#include + #include "effect.h" +namespace movit { + +class EffectChain; +class Node; class SingleBlurPassEffect; class BlurEffect : public Effect { @@ -24,7 +33,6 @@ public: virtual bool needs_texture_bounce() const { return true; } virtual bool needs_mipmaps() const { return true; } virtual bool needs_srgb_primaries() const { return false; } - virtual AlphaHandling alpha_handling() const { return INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED; } virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height); @@ -58,6 +66,7 @@ public: virtual bool needs_texture_bounce() const { return true; } virtual bool needs_mipmaps() const { return true; } virtual bool needs_srgb_primaries() const { return false; } + virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) { if (parent != NULL) { @@ -66,9 +75,11 @@ public: } virtual bool changes_output_size() const { return true; } - virtual void get_output_size(unsigned *width, unsigned *height) const { + virtual void get_output_size(unsigned *width, unsigned *height, unsigned *virtual_width, unsigned *virtual_height) const { *width = this->width; *height = this->height; + *virtual_width = this->virtual_width; + *virtual_height = this->virtual_height; } void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); @@ -80,7 +91,9 @@ private: BlurEffect *parent; float radius; Direction direction; - int width, height; + int width, height, virtual_width, virtual_height; }; -#endif // !defined(_BLUR_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_BLUR_EFFECT_H)