X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=blur_effect.h;h=f531eb6e85aecb4a3305800e01051f510bb0a48b;hp=4af11a2b16a388ca6435e03b3d500eb2946039c3;hb=fe7a508885d19950c43e46dc60db675375f49ffb;hpb=5d4c0425579de66b3e2dd7d0095e890278f8efcf diff --git a/blur_effect.h b/blur_effect.h index 4af11a2..f531eb6 100644 --- a/blur_effect.h +++ b/blur_effect.h @@ -1,5 +1,5 @@ -#ifndef _BLUR_EFFECT_H -#define _BLUR_EFFECT_H 1 +#ifndef _MOVIT_BLUR_EFFECT_H +#define _MOVIT_BLUR_EFFECT_H 1 // A separable 2D blur implemented by a combination of mipmap filtering // and convolution (essentially giving a convolution with a piecewise linear @@ -8,9 +8,23 @@ // Works in two passes; first horizontal, then vertical (BlurEffect, // which is what the user is intended to use, instantiates two copies of // SingleBlurPassEffect behind the scenes). +// +// The recommended number of taps is the default (16). Fewer will be faster +// but uglier; a tradeoff that might be worth it as part of more complicated +// effects. This can be set only before finalization, and must be an +// even number. + +#include +#include +#include +#include #include "effect.h" +namespace movit { + +class EffectChain; +class Node; class SingleBlurPassEffect; class BlurEffect : public Effect { @@ -24,7 +38,6 @@ public: virtual bool needs_texture_bounce() const { return true; } virtual bool needs_mipmaps() const { return true; } virtual bool needs_srgb_primaries() const { return false; } - virtual AlphaHandling alpha_handling() const { return INPUT_AND_OUTPUT_PREMULTIPLIED_ALPHA; } virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height); @@ -37,10 +50,12 @@ public: virtual void rewrite_graph(EffectChain *graph, Node *self); virtual bool set_float(const std::string &key, float value); + virtual bool set_int(const std::string &key, int value); private: void update_radius(); - + + int num_taps; float radius; SingleBlurPassEffect *hpass, *vpass; unsigned input_width, input_height; @@ -58,6 +73,7 @@ public: virtual bool needs_texture_bounce() const { return true; } virtual bool needs_mipmaps() const { return true; } virtual bool needs_srgb_primaries() const { return false; } + virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) { if (parent != NULL) { @@ -80,9 +96,12 @@ public: private: BlurEffect *parent; + int num_taps; float radius; Direction direction; int width, height, virtual_width, virtual_height; }; -#endif // !defined(_BLUR_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_BLUR_EFFECT_H)