X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=colorspace_conversion_effect.cpp;h=0fcea612c4198b8cf8d8a96d40bfbea4c8b25f8e;hp=0e2425593acfe18da75824b56beb2748672c5c27;hb=9224f01a362117deef6f1140c6802fde256fb168;hpb=4a2924ab769a4a551a15c78336191117c03d39a8 diff --git a/colorspace_conversion_effect.cpp b/colorspace_conversion_effect.cpp index 0e24255..0fcea61 100644 --- a/colorspace_conversion_effect.cpp +++ b/colorspace_conversion_effect.cpp @@ -7,6 +7,7 @@ #include "util.h" using namespace Eigen; +using namespace std; // Color coordinates from Rec. 709; sRGB uses the same primaries. static const double rec709_x_R = 0.640, rec709_x_G = 0.300, rec709_x_B = 0.150; @@ -18,6 +19,10 @@ static const double rec601_525_y_R = 0.340, rec601_525_y_G = 0.595, rec601_525_y static const double rec601_625_x_R = 0.640, rec601_625_x_G = 0.290, rec601_625_x_B = 0.150; static const double rec601_625_y_R = 0.330, rec601_625_y_G = 0.600, rec601_625_y_B = 0.060; +// Color coordinates from Rec. 2020. +static const double rec2020_x_R = 0.708, rec2020_x_G = 0.170, rec2020_x_B = 0.131; +static const double rec2020_y_R = 0.292, rec2020_y_G = 0.797, rec2020_y_B = 0.046; + ColorspaceConversionEffect::ColorspaceConversionEffect() : source_space(COLORSPACE_sRGB), destination_space(COLORSPACE_sRGB) @@ -26,7 +31,7 @@ ColorspaceConversionEffect::ColorspaceConversionEffect() register_int("destination_space", (int *)&destination_space); } -Matrix3d get_xyz_matrix(Colorspace space) +Matrix3d ColorspaceConversionEffect::get_xyz_matrix(Colorspace space) { if (space == COLORSPACE_XYZ) { return Matrix3d::Identity(); @@ -48,6 +53,10 @@ Matrix3d get_xyz_matrix(Colorspace space) x_R = rec601_625_x_R; x_G = rec601_625_x_G; x_B = rec601_625_x_B; y_R = rec601_625_y_R; y_G = rec601_625_y_G; y_B = rec601_625_y_B; break; + case COLORSPACE_REC_2020: + x_R = rec2020_x_R; x_G = rec2020_x_G; x_B = rec2020_x_B; + y_R = rec2020_y_R; y_G = rec2020_y_G; y_B = rec2020_y_B; + break; default: assert(false); } @@ -118,7 +127,7 @@ Matrix3d get_xyz_matrix(Colorspace space) return m; } -std::string ColorspaceConversionEffect::output_fragment_shader() +string ColorspaceConversionEffect::output_fragment_shader() { // Create a matrix to convert from source space -> XYZ, // another matrix to convert from XYZ -> destination space,