X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=colorspace_conversion_effect.cpp;h=9726b3b69afdb283b24cb043a9d42643a03661d2;hp=fe8119ae76ce3a8741d106bbfc41ba9f33807d3f;hb=110985baf2b42da4d5992cc7513e9f66695e4659;hpb=a88f299483ffe5068cd2828513078b9103325da8 diff --git a/colorspace_conversion_effect.cpp b/colorspace_conversion_effect.cpp index fe8119a..9726b3b 100644 --- a/colorspace_conversion_effect.cpp +++ b/colorspace_conversion_effect.cpp @@ -1,4 +1,19 @@ +#include + #include "colorspace_conversion_effect.h" +#include "util.h" + +// Color coordinates from Rec. 709; sRGB uses the same primaries. +double rec709_x_R = 0.640, rec709_x_G = 0.300, rec709_x_B = 0.150; +double rec709_y_R = 0.330, rec709_y_G = 0.600, rec709_y_B = 0.060; +double rec709_Y_R = 0.2126, rec709_Y_G = 0.7152, rec709_Y_B = 0.0722; + +// Color coordinates from Rec. 601. (Separate for 525- and 625-line systems.) +double rec601_525_x_R = 0.630, rec601_525_x_G = 0.310, rec601_525_x_B = 0.155; +double rec601_525_y_R = 0.340, rec601_525_y_G = 0.595, rec601_525_y_B = 0.070; +double rec601_625_x_R = 0.640, rec601_625_x_G = 0.290, rec601_625_x_B = 0.150; +double rec601_625_y_R = 0.330, rec601_625_y_G = 0.600, rec601_625_y_B = 0.060; +double rec601_Y_R = 0.299, rec601_Y_G = 0.587, rec601_Y_B = 0.114; ColorSpaceConversionEffect::ColorSpaceConversionEffect() : source_space(COLORSPACE_sRGB), @@ -7,3 +22,77 @@ ColorSpaceConversionEffect::ColorSpaceConversionEffect() register_int("source_space", (int *)&source_space); register_int("destination_space", (int *)&destination_space); } + +void get_xyz_matrix(ColorSpace space, Matrix3x3 m) +{ + double x_R, x_G, x_B; + double y_R, y_G, y_B; + double Y_R, Y_G, Y_B; + + switch (space) { + case COLORSPACE_REC_709: // And sRGB. + x_R = rec709_x_R; x_G = rec709_x_G; x_B = rec709_x_B; + y_R = rec709_y_R; y_G = rec709_y_G; y_B = rec709_y_B; + Y_R = rec709_Y_R; Y_G = rec709_Y_G; Y_B = rec709_Y_B; + break; + case COLORSPACE_REC_601_525: + x_R = rec601_525_x_R; x_G = rec601_525_x_G; x_B = rec601_525_x_B; + y_R = rec601_525_y_R; y_G = rec601_525_y_G; y_B = rec601_525_y_B; + Y_R = rec601_Y_R; Y_G = rec601_Y_G; Y_B = rec601_Y_B; + break; + case COLORSPACE_REC_601_625: + x_R = rec601_625_x_R; x_G = rec601_625_x_G; x_B = rec601_625_x_B; + y_R = rec601_625_y_R; y_G = rec601_625_y_G; y_B = rec601_625_y_B; + Y_R = rec601_Y_R; Y_G = rec601_Y_G; Y_B = rec601_Y_B; + break; + default: + assert(false); + } + + // Convert xyY -> XYZ. + double X_R, X_G, X_B; + X_R = Y_R * x_R / y_R; + X_G = Y_G * x_G / y_G; + X_B = Y_B * x_B / y_B; + + double Z_R, Z_G, Z_B; + Z_R = Y_R * (1.0f - x_R - y_R) / y_R; + Z_G = Y_G * (1.0f - x_G - y_G) / y_G; + Z_B = Y_B * (1.0f - x_B - y_B) / y_B; + + m[0] = X_R; m[3] = X_G; m[6] = X_B; + m[1] = Y_R; m[4] = Y_G; m[7] = Y_B; + m[2] = Z_R; m[5] = Z_G; m[8] = Z_B; +} + +std::string ColorSpaceConversionEffect::output_fragment_shader() +{ + // Create a matrix to convert from source space -> XYZ, + // another matrix to convert from XYZ -> destination space, + // and then concatenate the two. + // + // Since we right-multiply the RGB column vector, the matrix + // concatenation order needs to be the opposite of the operation order. + Matrix3x3 m; + + Matrix3x3 source_space_to_xyz; + Matrix3x3 destination_space_to_xyz; + Matrix3x3 xyz_to_destination_space; + + get_xyz_matrix(source_space, source_space_to_xyz); + get_xyz_matrix(destination_space, destination_space_to_xyz); + invert_3x3_matrix(destination_space_to_xyz, xyz_to_destination_space); + + multiply_3x3_matrices(xyz_to_destination_space, source_space_to_xyz, m); + + char buf[1024]; + sprintf(buf, + "const mat3 PREFIX(conversion_matrix) = mat3(\n" + " %.8f, %.8f, %.8f,\n" + " %.8f, %.8f, %.8f,\n" + " %.8f, %.8f, %.8f);\n\n", + m[0], m[1], m[2], + m[3], m[4], m[5], + m[6], m[7], m[8]); + return buf + read_file("colorspace_conversion_effect.frag"); +}