X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=complex_modulate_effect.cpp;h=9483f6b1f0f09202b54d6c8d8e54cf48f67e274c;hp=656de3a3728ef0fb6006f5ba31811fac677f0fa5;hb=ee7863d9cdd683dd4df9d6463d98dc59182c54fe;hpb=9e219b96e914b2e5709ba3c3345afdc3cf13a78d diff --git a/complex_modulate_effect.cpp b/complex_modulate_effect.cpp index 656de3a..9483f6b 100644 --- a/complex_modulate_effect.cpp +++ b/complex_modulate_effect.cpp @@ -25,7 +25,7 @@ void ComplexModulateEffect::set_gl_state(GLuint glsl_program_num, const string & { Effect::set_gl_state(glsl_program_num, prefix, sampler_num); - float num_repeats[] = { num_repeats_x, num_repeats_y }; + float num_repeats[] = { float(num_repeats_x), float(num_repeats_y) }; set_uniform_vec2(glsl_program_num, prefix, "num_repeats", num_repeats); // Set the secondary input to repeat (and nearest while we're at it).