X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=complex_modulate_effect.cpp;h=9483f6b1f0f09202b54d6c8d8e54cf48f67e274c;hp=70486082387012993ce726ee6e3b762e382910ba;hb=refs%2Fheads%2Fepoxy;hpb=860d514c63758cb91eb301ce4dc08bb984a835b0 diff --git a/complex_modulate_effect.cpp b/complex_modulate_effect.cpp index 7048608..9483f6b 100644 --- a/complex_modulate_effect.cpp +++ b/complex_modulate_effect.cpp @@ -1,4 +1,4 @@ -#include +#include #include "complex_modulate_effect.h" #include "effect_chain.h" @@ -25,7 +25,7 @@ void ComplexModulateEffect::set_gl_state(GLuint glsl_program_num, const string & { Effect::set_gl_state(glsl_program_num, prefix, sampler_num); - float num_repeats[] = { num_repeats_x, num_repeats_y }; + float num_repeats[] = { float(num_repeats_x), float(num_repeats_y) }; set_uniform_vec2(glsl_program_num, prefix, "num_repeats", num_repeats); // Set the secondary input to repeat (and nearest while we're at it).