X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=demo.cpp;h=5fec3fcee6008df87668a60253541f1083210dd8;hp=625dba6097d724c5a7fa6a3e66b72a32b46d1a0d;hb=59d1272f3cf81f593ec3c45a47f215beb478b530;hpb=8eb4f2233b58dd11d276de2db44a8841224e15f5 diff --git a/demo.cpp b/demo.cpp index 625dba6..5fec3fc 100644 --- a/demo.cpp +++ b/demo.cpp @@ -14,14 +14,16 @@ #include #include +#include + #include #include #include +#include "init.h" #include "effect.h" #include "effect_chain.h" #include "util.h" -#include "opengl.h" #include "widgets.h" #include "flat_input.h" @@ -144,7 +146,7 @@ void write_ppm(const char *filename, unsigned char *screenbuf) int main(int argc, char **argv) { - int quit = 0; + bool quit = false; SDL_Init(SDL_INIT_EVERYTHING); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); @@ -152,21 +154,22 @@ int main(int argc, char **argv) SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_SetVideoMode(WIDTH, HEIGHT, 0, SDL_OPENGL); SDL_WM_SetCaption("OpenGL window", NULL); - - // geez - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glPixelStorei(GL_PACK_ALIGNMENT, 1); + init_movit(".", MOVIT_DEBUG_ON); + printf("GPU texture subpixel precision: about %.1f bits\n", + log2(1.0f / movit_texel_subpixel_precision)); + unsigned img_w, img_h; - unsigned char *src_img = load_image("blg_wheels_woman_1.jpg", &img_w, &img_h); + unsigned char *src_img = load_image(argc > 1 ? argv[1] : "blg_wheels_woman_1.jpg", &img_w, &img_h); EffectChain chain(WIDTH, HEIGHT); + glViewport(0, 0, WIDTH, HEIGHT); ImageFormat inout_format; inout_format.color_space = COLORSPACE_sRGB; inout_format.gamma_curve = GAMMA_sRGB; - FlatInput *input = new FlatInput(inout_format, FORMAT_BGRA, GL_UNSIGNED_BYTE, img_w, img_h); + FlatInput *input = new FlatInput(inout_format, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, GL_UNSIGNED_BYTE, img_w, img_h); chain.add_input(input); Effect *lift_gamma_gain_effect = chain.add_effect(new LiftGammaGainEffect()); Effect *saturation_effect = chain.add_effect(new SaturationEffect()); @@ -175,7 +178,8 @@ int main(int argc, char **argv) //Effect *sandbox_effect = chain.add_effect(new SandboxEffect()); //sandbox_effect->set_float("parm", 42.0f); //chain.add_effect(new MirrorEffect()); - chain.add_output(inout_format); + chain.add_output(inout_format, OUTPUT_ALPHA_POSTMULTIPLIED); + chain.set_dither_bits(8); chain.finalize(); // generate a PBO to hold the data we read back with glReadPixels() @@ -187,7 +191,8 @@ int main(int argc, char **argv) make_hsv_wheel_texture(); - int frame = 0, screenshot = 0; + int frame = 0; + bool screenshot = false; #if _POSIX_C_SOURCE >= 199309L struct timespec start, now; clock_gettime(CLOCK_MONOTONIC, &start); @@ -200,11 +205,11 @@ int main(int argc, char **argv) SDL_Event event; while (SDL_PollEvent(&event)) { if (event.type == SDL_QUIT) { - quit = 1; + quit = true; } else if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_ESCAPE) { - quit = 1; + quit = true; } else if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_F1) { - screenshot = 1; + screenshot = true; } else if (event.type == SDL_MOUSEBUTTONDOWN && event.button.button == SDL_BUTTON_LEFT) { mouse(event.button.x, event.button.y); } else if (event.type == SDL_MOUSEMOTION && (event.motion.state & SDL_BUTTON(1))) { @@ -219,8 +224,8 @@ int main(int argc, char **argv) //vignette_effect->set_float("inner_radius", inner_radius); //vignette_effect->set_vec2("center", (float[]){ 0.7f, 0.5f }); - diffusion_effect->set_float("radius", blur_radius); - diffusion_effect->set_float("blurred_mix_amount", blurred_mix_amount); + CHECK(diffusion_effect->set_float("radius", blur_radius)); + CHECK(diffusion_effect->set_float("blurred_mix_amount", blurred_mix_amount)); input->set_pixel_data(src_img); chain.render_to_screen(); @@ -256,7 +261,7 @@ int main(int argc, char **argv) sprintf(filename, "frame%05d.ppm", frame); write_ppm(filename, screenbuf); printf("Screenshot: %s\n", filename); - screenshot = 0; + screenshot = false; } glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB); check_error();