X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=demo.cpp;h=b401f0574f21dcb904ac61dab1d854137838c510;hp=f5434cc1dd5d40f293bd9b9ec2d5c21534e9b812;hb=2b6a8585772bf9ae742a2ee36144a0cdd5ba0524;hpb=5614a34b00bbcfdb3d0f5a7dc1fc4205e7088cdf diff --git a/demo.cpp b/demo.cpp index f5434cc..b401f05 100644 --- a/demo.cpp +++ b/demo.cpp @@ -4,32 +4,36 @@ #define WIDTH 1280 #define HEIGHT 720 -#include -#include -#include -#include -#include - -#include -#include -#include - #include - #include -#include +#include +#include #include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include -#include "init.h" +#include "diffusion_effect.h" #include "effect.h" #include "effect_chain.h" -#include "util.h" -#include "widgets.h" - #include "flat_input.h" +#include "image_format.h" +#include "init.h" #include "lift_gamma_gain_effect.h" #include "saturation_effect.h" -#include "diffusion_effect.h" +#include "util.h" +#include "widgets.h" unsigned char result[WIDTH * HEIGHT * 4]; @@ -129,35 +133,54 @@ unsigned char *load_image(const char *filename, unsigned *w, unsigned *h) return (unsigned char *)converted->pixels; } -void write_ppm(const char *filename, unsigned char *screenbuf) +void write_png(const char *filename, unsigned char *screenbuf) { - FILE *fp = fopen(filename, "w"); - fprintf(fp, "P6\n%d %d\n255\n", WIDTH, HEIGHT); + FILE *fp = fopen(filename, "wb"); + png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); + png_infop info_ptr = png_create_info_struct(png_ptr); + + if (setjmp(png_jmpbuf(png_ptr))) { + fclose(fp); + fprintf(stderr, "Write to %s failed; exiting.\n", filename); + exit(1); + } + + png_set_IHDR(png_ptr, info_ptr, WIDTH, HEIGHT, 8, PNG_COLOR_TYPE_RGB_ALPHA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); + + png_bytep *row_pointers = new png_bytep[HEIGHT]; for (unsigned y = 0; y < HEIGHT; ++y) { - unsigned char *srcptr = screenbuf + ((HEIGHT - y - 1) * WIDTH) * 4; - for (unsigned x = 0; x < WIDTH; ++x) { - fputc(srcptr[x * 4 + 2], fp); - fputc(srcptr[x * 4 + 1], fp); - fputc(srcptr[x * 4 + 0], fp); - } + row_pointers[y] = screenbuf + ((HEIGHT - y - 1) * WIDTH) * 4; } + + png_init_io(png_ptr, fp); + png_set_rows(png_ptr, info_ptr, row_pointers); + png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_BGR, NULL); + png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); + + delete[] row_pointers; } int main(int argc, char **argv) { bool quit = false; - SDL_Init(SDL_INIT_EVERYTHING); + if (SDL_Init(SDL_INIT_EVERYTHING) == -1) { + fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError()); + exit(1); + } + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 0); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_SetVideoMode(WIDTH, HEIGHT, 0, SDL_OPENGL); SDL_WM_SetCaption("OpenGL window", NULL); - init_movit("."); + init_movit(".", MOVIT_DEBUG_ON); printf("GPU texture subpixel precision: about %.1f bits\n", log2(1.0f / movit_texel_subpixel_precision)); + printf("Wrongly rounded x+0.48 or x+0.52 values: %d/510\n", + movit_num_wrongly_rounded); unsigned img_w, img_h; unsigned char *src_img = load_image(argc > 1 ? argv[1] : "blg_wheels_woman_1.jpg", &img_w, &img_h); @@ -169,7 +192,7 @@ int main(int argc, char **argv) inout_format.color_space = COLORSPACE_sRGB; inout_format.gamma_curve = GAMMA_sRGB; - FlatInput *input = new FlatInput(inout_format, FORMAT_BGRA, GL_UNSIGNED_BYTE, img_w, img_h); + FlatInput *input = new FlatInput(inout_format, FORMAT_BGRA_POSTMULTIPLIED_ALPHA, GL_UNSIGNED_BYTE, img_w, img_h); chain.add_input(input); Effect *lift_gamma_gain_effect = chain.add_effect(new LiftGammaGainEffect()); Effect *saturation_effect = chain.add_effect(new SaturationEffect()); @@ -178,7 +201,7 @@ int main(int argc, char **argv) //Effect *sandbox_effect = chain.add_effect(new SandboxEffect()); //sandbox_effect->set_float("parm", 42.0f); //chain.add_effect(new MirrorEffect()); - chain.add_output(inout_format); + chain.add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED); chain.set_dither_bits(8); chain.finalize(); @@ -258,8 +281,8 @@ int main(int argc, char **argv) check_error(); if (screenshot) { char filename[256]; - sprintf(filename, "frame%05d.ppm", frame); - write_ppm(filename, screenbuf); + sprintf(filename, "frame%05d.png", frame); + write_png(filename, screenbuf); printf("Screenshot: %s\n", filename); screenshot = false; } @@ -281,6 +304,15 @@ int main(int argc, char **argv) printf("%d frames in %.3f seconds = %.1f fps (%.1f ms/frame)\n", frame, elapsed, frame / elapsed, 1e3 * elapsed / frame); + + // Reset every 100 frames, so that local variations in frame times + // (especially for the first few frames, when the shaders are + // compiled etc.) don't make it hard to measure for the entire + // remaining duration of the program. + if (frame == 100) { + frame = 0; + start = now; + } #endif } return 0;