X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=diffusion_effect.h;h=82eda939779b1addd847a9aa7d1cf4640817b7c0;hp=64d743d12eb923bd409b24ddd0d5de508ff5458c;hb=a5f32397f9c23fa8644fe195865d6c36685cf866;hpb=37f56fcbe571b2322243f6de59494bf9e0cbb37a diff --git a/diffusion_effect.h b/diffusion_effect.h index 64d743d..82eda93 100644 --- a/diffusion_effect.h +++ b/diffusion_effect.h @@ -1,5 +1,5 @@ -#ifndef _DIFFUSION_EFFECT_H -#define _DIFFUSION_EFFECT_H 1 +#ifndef _MOVIT_DIFFUSION_EFFECT_H +#define _MOVIT_DIFFUSION_EFFECT_H 1 // There are many different effects that go under the name of "diffusion", // seemingly all of the inspired by the effect you get when you put a @@ -12,12 +12,14 @@ // where we first blur the picture, and then overlay it on the original // using the original as a matte. -#include +#include #include #include #include "effect.h" +namespace movit { + class BlurEffect; class EffectChain; class Node; @@ -58,5 +60,6 @@ private: float blurred_mix_amount; }; +} // namespace movit -#endif // !defined(_DIFFUSION_EFFECT_H) +#endif // !defined(_MOVIT_DIFFUSION_EFFECT_H)