X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=dither_effect.h;h=9818603c2a46f4a659628b68c03be5fed3f868ac;hp=535b783959a4a3355d16873ddbfe27f734baede6;hb=ddf71f853e64c3912eed4ab98bfe7503826ce8e1;hpb=b10c546f579c7ccb5939161e61a71cd18a3f9bbd diff --git a/dither_effect.h b/dither_effect.h index 535b783..9818603 100644 --- a/dither_effect.h +++ b/dither_effect.h @@ -1,5 +1,5 @@ -#ifndef _DITHER_EFFECT_H -#define _DITHER_EFFECT_H 1 +#ifndef _MOVIT_DITHER_EFFECT_H +#define _MOVIT_DITHER_EFFECT_H 1 // Implements simple rectangular-PDF dither. // @@ -43,11 +43,21 @@ // like many LCD monitors do, but it starts to get very hairy, again, for limited gains.) // The dither is also deterministic across runs. +#include +#include + #include "effect.h" +namespace movit { + class DitherEffect : public Effect { -public: +private: + // Should not be instantiated by end users; + // call EffectChain::set_dither_bits() instead. DitherEffect(); + friend class EffectChain; + +public: ~DitherEffect(); virtual std::string effect_type_id() const { return "DitherEffect"; } std::string output_fragment_shader(); @@ -67,7 +77,8 @@ private: int texture_width, texture_height; GLuint texnum; - bool need_texture_update; }; -#endif // !defined(_DITHER_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_DITHER_EFFECT_H)