X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=dither_effect.h;h=b1bbbff4168cec94708557c32c2f2f1d93dcef9a;hp=9818603c2a46f4a659628b68c03be5fed3f868ac;hb=dff7a05663a3c9c32cf1d75b928fac3ebe384ffd;hpb=15daf781e6ce00ec37ca806a16e490d59dcb4e24 diff --git a/dither_effect.h b/dither_effect.h index 9818603..b1bbbff 100644 --- a/dither_effect.h +++ b/dither_effect.h @@ -59,15 +59,16 @@ private: public: ~DitherEffect(); - virtual std::string effect_type_id() const { return "DitherEffect"; } - std::string output_fragment_shader(); + std::string effect_type_id() const override { return "DitherEffect"; } + std::string output_fragment_shader() override; // Note that if we did error diffusion, we'd actually want to diffuse the // premultiplied error. However, we need to do dithering in the same // space as quantization, whether that be pre- or postmultiply. - virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } + AlphaHandling alpha_handling() const override { return DONT_CARE_ALPHA_TYPE; } + bool strong_one_to_one_sampling() const override { return true; } - void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); + void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override; private: void update_texture(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); @@ -77,6 +78,9 @@ private: int texture_width, texture_height; GLuint texnum; + float uniform_round_fac, uniform_inv_round_fac; + float uniform_tc_scale[2]; + GLint uniform_dither_tex; }; } // namespace movit