X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect.cpp;h=fb66514a290d1cb780c6a87b2fae4b97a8d9627f;hp=cab91bf51814ae435632381754486c8f72063d80;hb=refs%2Fheads%2Fepoxy;hpb=f428e5f85aeda850d43c4b134fbb286b574c63fb diff --git a/effect.cpp b/effect.cpp index cab91bf..fb66514 100644 --- a/effect.cpp +++ b/effect.cpp @@ -1,115 +1,151 @@ -#define GL_GLEXT_PROTOTYPES 1 - +#include +#include #include #include -#include +#include + #include "effect.h" -#include "util.h" +#include "effect_util.h" + +using namespace std; -#include -#include +namespace movit { -void set_uniform_float(GLhandleARB glsl_program_num, const std::string &prefix, const std::string &key, float value) +bool Effect::set_int(const string &key, int value) { - std::string name = prefix + "_" + key; - GLint l = glGetUniformLocation(glsl_program_num, name.c_str()); - if (l == -1) { - return; + if (params_int.count(key) == 0) { + return false; } - check_error(); - glUniform1f(l, value); - check_error(); + *params_int[key] = value; + return true; } -void set_uniform_vec3(GLhandleARB glsl_program_num, const std::string &prefix, const std::string &key, const float *values) +bool Effect::set_float(const string &key, float value) { - std::string name = prefix + "_" + key; - GLint l = glGetUniformLocation(glsl_program_num, name.c_str()); - if (l == -1) { - return; + if (params_float.count(key) == 0) { + return false; } - check_error(); - glUniform3fv(l, 1, values); - check_error(); + *params_float[key] = value; + return true; } -bool Effect::set_int(const std::string &key, int value) +bool Effect::set_vec2(const string &key, const float *values) { - if (params_int.count(key) == 0) { + if (params_vec2.count(key) == 0) { return false; } - *params_int[key] = value; + memcpy(params_vec2[key], values, sizeof(float) * 2); return true; } -bool Effect::set_float(const std::string &key, float value) +bool Effect::set_vec3(const string &key, const float *values) { - if (params_float.count(key) == 0) { + if (params_vec3.count(key) == 0) { return false; } - *params_float[key] = value; + memcpy(params_vec3[key], values, sizeof(float) * 3); return true; } -bool Effect::set_vec3(const std::string &key, const float *values) +bool Effect::set_vec4(const string &key, const float *values) { - if (params_vec3.count(key) == 0) { + if (params_vec4.count(key) == 0) { return false; } - memcpy(params_vec3[key], values, sizeof(float) * 3); + memcpy(params_vec4[key], values, sizeof(float) * 4); return true; } -void Effect::register_int(const std::string &key, int *value) +void Effect::register_int(const string &key, int *value) { assert(params_int.count(key) == 0); params_int[key] = value; } -void Effect::register_float(const std::string &key, float *value) +void Effect::register_float(const string &key, float *value) { assert(params_float.count(key) == 0); params_float[key] = value; } -void Effect::register_vec3(const std::string &key, float *values) +void Effect::register_vec2(const string &key, float *values) +{ + assert(params_vec2.count(key) == 0); + params_vec2[key] = values; +} + +void Effect::register_vec3(const string &key, float *values) { assert(params_vec3.count(key) == 0); params_vec3[key] = values; } +void Effect::register_vec4(const string &key, float *values) +{ + assert(params_vec4.count(key) == 0); + params_vec4[key] = values; +} + // Output convenience uniforms for each parameter. // These will be filled in per-frame. -std::string Effect::output_convenience_uniforms() +string Effect::output_convenience_uniforms() const { - std::string output = ""; - for (std::map::const_iterator it = params_float.begin(); + string output = ""; + for (map::const_iterator it = params_float.begin(); it != params_float.end(); ++it) { char buf[256]; sprintf(buf, "uniform float PREFIX(%s);\n", it->first.c_str()); output.append(buf); } - for (std::map::const_iterator it = params_vec3.begin(); + for (map::const_iterator it = params_vec2.begin(); + it != params_vec2.end(); + ++it) { + char buf[256]; + sprintf(buf, "uniform vec2 PREFIX(%s);\n", it->first.c_str()); + output.append(buf); + } + for (map::const_iterator it = params_vec3.begin(); it != params_vec3.end(); ++it) { char buf[256]; sprintf(buf, "uniform vec3 PREFIX(%s);\n", it->first.c_str()); output.append(buf); } + for (map::const_iterator it = params_vec4.begin(); + it != params_vec4.end(); + ++it) { + char buf[256]; + sprintf(buf, "uniform vec4 PREFIX(%s);\n", it->first.c_str()); + output.append(buf); + } return output; } -void Effect::set_uniforms(GLhandleARB glsl_program_num, const std::string& prefix) +void Effect::set_gl_state(GLuint glsl_program_num, const string& prefix, unsigned *sampler_num) { - for (std::map::const_iterator it = params_float.begin(); + for (map::const_iterator it = params_float.begin(); it != params_float.end(); ++it) { set_uniform_float(glsl_program_num, prefix, it->first, *it->second); } - for (std::map::const_iterator it = params_vec3.begin(); + for (map::const_iterator it = params_vec2.begin(); + it != params_vec2.end(); + ++it) { + set_uniform_vec2(glsl_program_num, prefix, it->first, it->second); + } + for (map::const_iterator it = params_vec3.begin(); it != params_vec3.end(); ++it) { set_uniform_vec3(glsl_program_num, prefix, it->first, it->second); } + for (map::const_iterator it = params_vec4.begin(); + it != params_vec4.end(); + ++it) { + set_uniform_vec4(glsl_program_num, prefix, it->first, it->second); + } } + +void Effect::clear_gl_state() {} + +} // namespace movit