X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect.h;h=235558f8e1c4cf9f480361f0f428916885b1e0e5;hp=da4f74d0f4dee5b9c586e6798f24e612b27ba1e6;hb=72cb236f13d9e0823acd1ecf261b6e92ace48de2;hpb=048e90293b5f5ed4b922d60c4cb47c4b5d24b85e diff --git a/effect.h b/effect.h index da4f74d..235558f 100644 --- a/effect.h +++ b/effect.h @@ -16,7 +16,9 @@ #include -#include "opengl.h" +#include + +#include #include "util.h" class EffectChain; @@ -42,16 +44,17 @@ struct RGBTriplet { GLint get_uniform_location(GLuint glsl_program_num, const std::string &prefix, const std::string &key); void set_uniform_int(GLuint glsl_program_num, const std::string &prefix, const std::string &key, int value); void set_uniform_float(GLuint glsl_program_num, const std::string &prefix, const std::string &key, float value); -void set_uniform_float_array(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values, size_t num_values); void set_uniform_vec2(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values); void set_uniform_vec3(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values); void set_uniform_vec4_array(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values, size_t num_values); -void set_uniform_mat3(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const Matrix3x3 matrix); +void set_uniform_mat3(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const Eigen::Matrix3d &matrix); class Effect { public: + virtual ~Effect() {} + // An identifier for this type of effect, mostly used for debug output - // (but some special names, like "ColorSpaceConversionEffect", holds special + // (but some special names, like "ColorspaceConversionEffect", holds special // meaning). Same as the class name is fine. virtual std::string effect_type_id() const = 0; @@ -176,10 +179,10 @@ public: // Set a parameter; intended to be called from user code. // Neither of these take ownership of the pointer. - virtual bool set_int(const std::string&, int value); - virtual bool set_float(const std::string &key, float value); - virtual bool set_vec2(const std::string &key, const float *values); - virtual bool set_vec3(const std::string &key, const float *values); + virtual bool set_int(const std::string&, int value) MUST_CHECK_RESULT; + virtual bool set_float(const std::string &key, float value) MUST_CHECK_RESULT; + virtual bool set_vec2(const std::string &key, const float *values) MUST_CHECK_RESULT; + virtual bool set_vec3(const std::string &key, const float *values) MUST_CHECK_RESULT; protected: // Register a parameter. Whenever set_*() is called with the same key,