X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain.cpp;h=475821585abf7df9967214647711062dc9dd51f2;hp=1832b9ee7ce6364980eef747ae2d19d6411083ae;hb=7f7069a0392bf5a5815e2a7452f5879b25959155;hpb=07a8813b233fafdf5a3e6c495e4864d3cc971057 diff --git a/effect_chain.cpp b/effect_chain.cpp index 1832b9e..4758215 100644 --- a/effect_chain.cpp +++ b/effect_chain.cpp @@ -16,6 +16,8 @@ #include "gamma_expansion_effect.h" #include "gamma_compression_effect.h" #include "colorspace_conversion_effect.h" +#include "alpha_multiplication_effect.h" +#include "alpha_division_effect.h" #include "dither_effect.h" #include "input.h" #include "init.h" @@ -55,9 +57,10 @@ Input *EffectChain::add_input(Input *input) return input; } -void EffectChain::add_output(const ImageFormat &format) +void EffectChain::add_output(const ImageFormat &format, OutputAlphaFormat alpha_format) { output_format = format; + output_alpha_format = alpha_format; } Node *EffectChain::add_node(Effect *effect) @@ -71,6 +74,7 @@ Node *EffectChain::add_node(Effect *effect) node->effect_id = effect_id; node->output_color_space = COLORSPACE_INVALID; node->output_gamma_curve = GAMMA_INVALID; + node->output_alpha_type = ALPHA_INVALID; node->output_texture = 0; nodes.push_back(node); @@ -313,7 +317,7 @@ void EffectChain::construct_glsl_programs(Node *output) { // Which effects have already been completed in this phase? // We need to keep track of it, as an effect with multiple outputs - // could otherwise be calculate multiple times. + // could otherwise be calculated multiple times. std::set completed_effects; // Effects in the current phase, as well as inputs (outputs from other phases @@ -494,6 +498,20 @@ void EffectChain::output_dot(const char *filename) break; } + switch (nodes[i]->output_alpha_type) { + case ALPHA_INVALID: + labels.push_back("alpha[invalid]"); + break; + case ALPHA_BLANK: + labels.push_back("alpha[blank]"); + break; + case ALPHA_POSTMULTIPLIED: + labels.push_back("alpha[postmult]"); + break; + default: + break; + } + if (labels.empty()) { fprintf(fp, " n%ld -> n%ld;\n", (long)nodes[i], (long)nodes[i]->outgoing_links[j]); } else { @@ -656,6 +674,22 @@ void EffectChain::find_color_spaces_for_inputs() Input *input = static_cast(node->effect); node->output_color_space = input->get_color_space(); node->output_gamma_curve = input->get_gamma_curve(); + + Effect::AlphaHandling alpha_handling = input->alpha_handling(); + switch (alpha_handling) { + case Effect::OUTPUT_BLANK_ALPHA: + node->output_alpha_type = ALPHA_BLANK; + break; + case Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED: + node->output_alpha_type = ALPHA_PREMULTIPLIED; + break; + case Effect::OUTPUT_ALPHA_POSTMULTIPLIED: + node->output_alpha_type = ALPHA_POSTMULTIPLIED; + break; + case Effect::DONT_CARE_ALPHA_TYPE: + default: + assert(false); + } } } } @@ -703,6 +737,129 @@ void EffectChain::propagate_gamma_and_color_space() } } +// Propagate alpha information as far as we can in the graph. +// Similar to propagate_gamma_and_color_space(). +void EffectChain::propagate_alpha() +{ + // We depend on going through the nodes in order. + sort_nodes_topologically(); + + for (unsigned i = 0; i < nodes.size(); ++i) { + Node *node = nodes[i]; + if (node->disabled) { + continue; + } + assert(node->incoming_links.size() == node->effect->num_inputs()); + if (node->incoming_links.size() == 0) { + assert(node->output_alpha_type != ALPHA_INVALID); + continue; + } + + // The alpha multiplication/division effects are special cases. + if (node->effect->effect_type_id() == "AlphaMultiplicationEffect") { + assert(node->incoming_links.size() == 1); + assert(node->incoming_links[0]->output_alpha_type == ALPHA_POSTMULTIPLIED); + node->output_alpha_type = ALPHA_PREMULTIPLIED; + continue; + } + if (node->effect->effect_type_id() == "AlphaDivisionEffect") { + assert(node->incoming_links.size() == 1); + assert(node->incoming_links[0]->output_alpha_type == ALPHA_PREMULTIPLIED); + node->output_alpha_type = ALPHA_POSTMULTIPLIED; + continue; + } + + // GammaCompressionEffect and GammaExpansionEffect are also a special case, + // because they are the only one that _need_ postmultiplied alpha. + if (node->effect->effect_type_id() == "GammaCompressionEffect" || + node->effect->effect_type_id() == "GammaExpansionEffect") { + assert(node->incoming_links.size() == 1); + if (node->incoming_links[0]->output_alpha_type == ALPHA_BLANK) { + node->output_alpha_type = ALPHA_BLANK; + } else if (node->incoming_links[0]->output_alpha_type == ALPHA_POSTMULTIPLIED) { + node->output_alpha_type = ALPHA_POSTMULTIPLIED; + } else { + node->output_alpha_type = ALPHA_INVALID; + } + continue; + } + + // Only inputs can have unconditional alpha output (OUTPUT_BLANK_ALPHA + // or OUTPUT_ALPHA_POSTMULTIPLIED), and they have already been + // taken care of above. Rationale: Even if you could imagine + // e.g. an effect that took in an image and set alpha=1.0 + // unconditionally, it wouldn't make any sense to have it as + // e.g. OUTPUT_BLANK_ALPHA, since it wouldn't know whether it + // got its input pre- or postmultiplied, so it wouldn't know + // whether to divide away the old alpha or not. + Effect::AlphaHandling alpha_handling = node->effect->alpha_handling(); + assert(alpha_handling == Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED || + alpha_handling == Effect::DONT_CARE_ALPHA_TYPE); + + // If the node has multiple inputs, check that they are all valid and + // the same. + bool any_invalid = false; + bool any_premultiplied = false; + bool any_postmultiplied = false; + + for (unsigned j = 0; j < node->incoming_links.size(); ++j) { + switch (node->incoming_links[j]->output_alpha_type) { + case ALPHA_INVALID: + any_invalid = true; + break; + case ALPHA_BLANK: + // Blank is good as both pre- and postmultiplied alpha, + // so just ignore it. + break; + case ALPHA_PREMULTIPLIED: + any_premultiplied = true; + break; + case ALPHA_POSTMULTIPLIED: + any_postmultiplied = true; + break; + default: + assert(false); + } + } + + if (any_invalid) { + node->output_alpha_type = ALPHA_INVALID; + continue; + } + + // Inputs must be of the same type. + if (any_premultiplied && any_postmultiplied) { + node->output_alpha_type = ALPHA_INVALID; + continue; + } + + if (alpha_handling == Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED) { + // If the effect has asked for premultiplied alpha, check that it has got it. + if (any_postmultiplied) { + node->output_alpha_type = ALPHA_INVALID; + } else { + // In some rare cases, it might be advantageous to say + // that blank input alpha yields blank output alpha. + // However, this would cause a more complex Effect interface + // an effect would need to guarantee that it doesn't mess with + // blank alpha), so this is the simplest. + node->output_alpha_type = ALPHA_PREMULTIPLIED; + } + } else { + // OK, all inputs are the same, and this effect is not going + // to change it. + assert(alpha_handling == Effect::DONT_CARE_ALPHA_TYPE); + if (any_premultiplied) { + node->output_alpha_type = ALPHA_PREMULTIPLIED; + } else if (any_postmultiplied) { + node->output_alpha_type = ALPHA_POSTMULTIPLIED; + } else { + node->output_alpha_type = ALPHA_BLANK; + } + } + } +} + bool EffectChain::node_needs_colorspace_fix(Node *node) { if (node->disabled) { @@ -762,7 +919,7 @@ void EffectChain::fix_internal_color_spaces() } char filename[256]; - sprintf(filename, "step3-colorspacefix-iter%u.dot", ++colorspace_propagation_pass); + sprintf(filename, "step5-colorspacefix-iter%u.dot", ++colorspace_propagation_pass); output_dot(filename); assert(colorspace_propagation_pass < 100); } while (found_any); @@ -776,6 +933,87 @@ void EffectChain::fix_internal_color_spaces() } } +bool EffectChain::node_needs_alpha_fix(Node *node) +{ + if (node->disabled) { + return false; + } + + // propagate_alpha() has already set our output to ALPHA_INVALID if the + // inputs differ or we are otherwise in mismatch, so we can rely on that. + return (node->output_alpha_type == ALPHA_INVALID); +} + +// Fix up alpha so that there are no ALPHA_INVALID nodes left in +// the graph. Similar to fix_internal_color_spaces(). +void EffectChain::fix_internal_alpha(unsigned step) +{ + unsigned alpha_propagation_pass = 0; + bool found_any; + do { + found_any = false; + for (unsigned i = 0; i < nodes.size(); ++i) { + Node *node = nodes[i]; + if (!node_needs_alpha_fix(node)) { + continue; + } + + // If we need to fix up GammaExpansionEffect, then clearly something + // is wrong, since the combination of premultiplied alpha and nonlinear inputs + // is meaningless. + assert(node->effect->effect_type_id() != "GammaExpansionEffect"); + + AlphaType desired_type = ALPHA_PREMULTIPLIED; + + // GammaCompressionEffect is special; it needs postmultiplied alpha. + if (node->effect->effect_type_id() == "GammaCompressionEffect") { + assert(node->incoming_links.size() == 1); + assert(node->incoming_links[0]->output_alpha_type == ALPHA_PREMULTIPLIED); + desired_type = ALPHA_POSTMULTIPLIED; + } + + // Go through each input that is not premultiplied alpha, and insert + // a conversion before it. + for (unsigned j = 0; j < node->incoming_links.size(); ++j) { + Node *input = node->incoming_links[j]; + assert(input->output_alpha_type != ALPHA_INVALID); + if (input->output_alpha_type == desired_type || + input->output_alpha_type == ALPHA_BLANK) { + continue; + } + Node *conversion; + if (desired_type == ALPHA_PREMULTIPLIED) { + conversion = add_node(new AlphaMultiplicationEffect()); + } else { + conversion = add_node(new AlphaDivisionEffect()); + } + conversion->output_alpha_type = desired_type; + insert_node_between(input, conversion, node); + } + + // Re-sort topologically, and propagate the new information. + propagate_gamma_and_color_space(); + propagate_alpha(); + + found_any = true; + break; + } + + char filename[256]; + sprintf(filename, "step%u-alphafix-iter%u.dot", step, ++alpha_propagation_pass); + output_dot(filename); + assert(alpha_propagation_pass < 100); + } while (found_any); + + for (unsigned i = 0; i < nodes.size(); ++i) { + Node *node = nodes[i]; + if (node->disabled) { + continue; + } + assert(node->output_alpha_type != ALPHA_INVALID); + } +} + // Make so that the output is in the desired color space. void EffectChain::fix_output_color_space() { @@ -786,6 +1024,32 @@ void EffectChain::fix_output_color_space() CHECK(conversion->effect->set_int("destination_space", output_format.color_space)); conversion->output_color_space = output_format.color_space; connect_nodes(output, conversion); + propagate_alpha(); + propagate_gamma_and_color_space(); + } +} + +// Make so that the output is in the desired pre-/postmultiplication alpha state. +void EffectChain::fix_output_alpha() +{ + Node *output = find_output_node(); + assert(output->output_alpha_type != ALPHA_INVALID); + if (output->output_alpha_type == ALPHA_BLANK) { + // No alpha output, so we don't care. + return; + } + if (output->output_alpha_type == ALPHA_PREMULTIPLIED && + output_alpha_format == OUTPUT_ALPHA_POSTMULTIPLIED) { + Node *conversion = add_node(new AlphaDivisionEffect()); + connect_nodes(output, conversion); + propagate_alpha(); + propagate_gamma_and_color_space(); + } + if (output->output_alpha_type == ALPHA_POSTMULTIPLIED && + output_alpha_format == OUTPUT_ALPHA_PREMULTIPLIED) { + Node *conversion = add_node(new AlphaMultiplicationEffect()); + connect_nodes(output, conversion); + propagate_alpha(); propagate_gamma_and_color_space(); } } @@ -921,6 +1185,7 @@ void EffectChain::fix_internal_gamma_by_inserting_nodes(unsigned step) } // Re-sort topologically, and propagate the new information. + propagate_alpha(); propagate_gamma_and_color_space(); found_any = true; @@ -1007,34 +1272,46 @@ void EffectChain::finalize() find_color_spaces_for_inputs(); output_dot("step2-input-colorspace.dot"); + propagate_alpha(); + output_dot("step3-propagated-alpha.dot"); + propagate_gamma_and_color_space(); - output_dot("step3-propagated.dot"); + output_dot("step4-propagated-all.dot"); fix_internal_color_spaces(); + fix_internal_alpha(6); fix_output_color_space(); - output_dot("step4-output-colorspacefix.dot"); + output_dot("step7-output-colorspacefix.dot"); + fix_output_alpha(); + output_dot("step8-output-alphafix.dot"); // Note that we need to fix gamma after colorspace conversion, // because colorspace conversions might create needs for gamma conversions. // Also, we need to run an extra pass of fix_internal_gamma() after - // fixing the output gamma, as we only have conversions to/from linear. - fix_internal_gamma_by_asking_inputs(5); - fix_internal_gamma_by_inserting_nodes(6); + // fixing the output gamma, as we only have conversions to/from linear, + // and fix_internal_alpha() since GammaCompressionEffect needs + // postmultiplied input. + fix_internal_gamma_by_asking_inputs(9); + fix_internal_gamma_by_inserting_nodes(10); fix_output_gamma(); - output_dot("step7-output-gammafix.dot"); - fix_internal_gamma_by_asking_inputs(8); - fix_internal_gamma_by_inserting_nodes(9); + output_dot("step11-output-gammafix.dot"); + propagate_alpha(); + output_dot("step12-output-alpha-propagated.dot"); + fix_internal_alpha(13); + output_dot("step14-output-alpha-fixed.dot"); + fix_internal_gamma_by_asking_inputs(15); + fix_internal_gamma_by_inserting_nodes(16); - output_dot("step10-before-dither.dot"); + output_dot("step17-before-dither.dot"); add_dither_if_needed(); - output_dot("step11-final.dot"); + output_dot("step18-final.dot"); // Construct all needed GLSL programs, starting at the output. construct_glsl_programs(find_output_node()); - output_dot("step12-split-to-phases.dot"); + output_dot("step19-split-to-phases.dot"); // If we have more than one phase, we need intermediate render-to-texture. // Construct an FBO, and then as many textures as we need.