X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain.cpp;h=6b7a857242e0572c7be6d66afe6026734ec99c6c;hp=8db5376bd333794a2dcaa3f4cdca55324b8b8d46;hb=1f1da18ac6acec9e16e66441160b3949173f1db3;hpb=b10c546f579c7ccb5939161e61a71cd18a3f9bbd diff --git a/effect_chain.cpp b/effect_chain.cpp index 8db5376..6b7a857 100644 --- a/effect_chain.cpp +++ b/effect_chain.cpp @@ -1,32 +1,34 @@ #define GL_GLEXT_PROTOTYPES 1 -#include +#include +#include +#include #include +#include +#include +#include #include -#include -#include - #include #include #include #include -#include "util.h" -#include "effect_chain.h" -#include "gamma_expansion_effect.h" -#include "gamma_compression_effect.h" -#include "colorspace_conversion_effect.h" -#include "alpha_multiplication_effect.h" #include "alpha_division_effect.h" +#include "alpha_multiplication_effect.h" +#include "colorspace_conversion_effect.h" #include "dither_effect.h" -#include "input.h" +#include "effect.h" +#include "effect_chain.h" +#include "gamma_compression_effect.h" +#include "gamma_expansion_effect.h" #include "init.h" +#include "input.h" +#include "util.h" EffectChain::EffectChain(float aspect_nom, float aspect_denom) : aspect_nom(aspect_nom), aspect_denom(aspect_denom), dither_effect(NULL), - fbo(0), num_dither_bits(0), finalized(false) {} @@ -45,13 +47,11 @@ EffectChain::~EffectChain() glDeleteShader(phases[i]->fragment_shader); delete phases[i]; } - if (fbo != 0) { - glDeleteFramebuffers(1, &fbo); - } } Input *EffectChain::add_input(Input *input) { + assert(!finalized); inputs.push_back(input); add_node(input); return input; @@ -59,12 +59,17 @@ Input *EffectChain::add_input(Input *input) void EffectChain::add_output(const ImageFormat &format, OutputAlphaFormat alpha_format) { + assert(!finalized); output_format = format; output_alpha_format = alpha_format; } Node *EffectChain::add_node(Effect *effect) { + for (unsigned i = 0; i < nodes.size(); ++i) { + assert(nodes[i]->effect != effect); + } + char effect_id[256]; sprintf(effect_id, "eff%u", (unsigned)nodes.size()); @@ -154,6 +159,7 @@ void EffectChain::find_all_nonlinear_inputs(Node *node, std::vector *non Effect *EffectChain::add_effect(Effect *effect, const std::vector &inputs) { + assert(!finalized); assert(inputs.size() == effect->num_inputs()); Node *node = add_node(effect); for (unsigned i = 0; i < inputs.size(); ++i) { @@ -229,8 +235,10 @@ Phase *EffectChain::compile_glsl_program( frag_shader += "\n"; } - for (unsigned i = 0; i < effects.size(); ++i) { - Node *node = effects[i]; + std::vector sorted_effects = topological_sort(effects); + + for (unsigned i = 0; i < sorted_effects.size(); ++i) { + Node *node = sorted_effects[i]; if (node->incoming_links.size() == 1) { frag_shader += std::string("#define INPUT ") + node->incoming_links[0]->effect_id + "\n"; @@ -261,13 +269,13 @@ Phase *EffectChain::compile_glsl_program( input_needs_mipmaps |= node->effect->needs_mipmaps(); } - for (unsigned i = 0; i < effects.size(); ++i) { - Node *node = effects[i]; + for (unsigned i = 0; i < sorted_effects.size(); ++i) { + Node *node = sorted_effects[i]; if (node->effect->num_inputs() == 0) { CHECK(node->effect->set_int("needs_mipmaps", input_needs_mipmaps)); } } - frag_shader += std::string("#define INPUT ") + effects.back()->effect_id + "\n"; + frag_shader += std::string("#define INPUT ") + sorted_effects.back()->effect_id + "\n"; frag_shader.append(read_file("footer.frag")); if (movit_debug_level == MOVIT_DEBUG_ON) { @@ -300,7 +308,7 @@ Phase *EffectChain::compile_glsl_program( phase->fragment_shader = fs_obj; phase->input_needs_mipmaps = input_needs_mipmaps; phase->inputs = true_inputs; - phase->effects = effects; + phase->effects = sorted_effects; return phase; } @@ -315,9 +323,9 @@ Phase *EffectChain::compile_glsl_program( // without any explicit recursion. void EffectChain::construct_glsl_programs(Node *output) { - // Which effects have already been completed in this phase? + // Which effects have already been completed? // We need to keep track of it, as an effect with multiple outputs - // could otherwise be calculate multiple times. + // could otherwise be calculated multiple times. std::set completed_effects; // Effects in the current phase, as well as inputs (outputs from other phases @@ -343,9 +351,16 @@ void EffectChain::construct_glsl_programs(Node *output) Node *node = effects_todo_this_phase.top(); effects_todo_this_phase.pop(); - // This should currently only happen for effects that are phase outputs, - // and we throw those out separately below. - assert(completed_effects.count(node) == 0); + // This should currently only happen for effects that are inputs + // (either true inputs or phase outputs). We special-case inputs, + // and then deduplicate phase outputs in compile_glsl_program(). + if (node->effect->num_inputs() == 0) { + if (find(this_phase_effects.begin(), this_phase_effects.end(), node) != this_phase_effects.end()) { + continue; + } + } else { + assert(completed_effects.count(node) == 0); + } this_phase_effects.push_back(node); completed_effects.insert(node); @@ -442,85 +457,46 @@ void EffectChain::output_dot(const char *filename) } fprintf(fp, "digraph G {\n"); + fprintf(fp, " output [shape=box label=\"(output)\"];\n"); for (unsigned i = 0; i < nodes.size(); ++i) { // Find out which phase this event belongs to. - int in_phase = -1; + std::vector in_phases; for (unsigned j = 0; j < phases.size(); ++j) { const Phase* p = phases[j]; if (std::find(p->effects.begin(), p->effects.end(), nodes[i]) != p->effects.end()) { - assert(in_phase == -1); - in_phase = j; + in_phases.push_back(j); } } - if (in_phase == -1) { + if (in_phases.empty()) { fprintf(fp, " n%ld [label=\"%s\"];\n", (long)nodes[i], nodes[i]->effect->effect_type_id().c_str()); - } else { + } else if (in_phases.size() == 1) { fprintf(fp, " n%ld [label=\"%s\" style=\"filled\" fillcolor=\"/accent8/%d\"];\n", (long)nodes[i], nodes[i]->effect->effect_type_id().c_str(), - (in_phase % 8) + 1); + (in_phases[0] % 8) + 1); + } else { + // If we had new enough Graphviz, style="wedged" would probably be ideal here. + // But alas. + fprintf(fp, " n%ld [label=\"%s [in multiple phases]\" style=\"filled\" fillcolor=\"/accent8/%d\"];\n", + (long)nodes[i], nodes[i]->effect->effect_type_id().c_str(), + (in_phases[0] % 8) + 1); } - for (unsigned j = 0; j < nodes[i]->outgoing_links.size(); ++j) { - std::vector labels; - if (nodes[i]->outgoing_links[j]->effect->needs_texture_bounce()) { - labels.push_back("needs_bounce"); - } - if (nodes[i]->effect->changes_output_size()) { - labels.push_back("resize"); - } - - switch (nodes[i]->output_color_space) { - case COLORSPACE_INVALID: - labels.push_back("spc[invalid]"); - break; - case COLORSPACE_REC_601_525: - labels.push_back("spc[rec601-525]"); - break; - case COLORSPACE_REC_601_625: - labels.push_back("spc[rec601-625]"); - break; - default: - break; - } + char from_node_id[256]; + snprintf(from_node_id, 256, "n%ld", (long)nodes[i]); - switch (nodes[i]->output_gamma_curve) { - case GAMMA_INVALID: - labels.push_back("gamma[invalid]"); - break; - case GAMMA_sRGB: - labels.push_back("gamma[sRGB]"); - break; - case GAMMA_REC_601: // and GAMMA_REC_709 - labels.push_back("gamma[rec601/709]"); - break; - default: - break; - } + for (unsigned j = 0; j < nodes[i]->outgoing_links.size(); ++j) { + char to_node_id[256]; + snprintf(to_node_id, 256, "n%ld", (long)nodes[i]->outgoing_links[j]); - switch (nodes[i]->output_alpha_type) { - case ALPHA_INVALID: - labels.push_back("alpha[invalid]"); - break; - case ALPHA_BLANK: - labels.push_back("alpha[blank]"); - break; - case ALPHA_POSTMULTIPLIED: - labels.push_back("alpha[postmult]"); - break; - default: - break; - } + std::vector labels = get_labels_for_edge(nodes[i], nodes[i]->outgoing_links[j]); + output_dot_edge(fp, from_node_id, to_node_id, labels); + } - if (labels.empty()) { - fprintf(fp, " n%ld -> n%ld;\n", (long)nodes[i], (long)nodes[i]->outgoing_links[j]); - } else { - std::string label = labels[0]; - for (unsigned k = 1; k < labels.size(); ++k) { - label += ", " + labels[k]; - } - fprintf(fp, " n%ld -> n%ld [label=\"%s\"];\n", (long)nodes[i], (long)nodes[i]->outgoing_links[j], label.c_str()); - } + if (nodes[i]->outgoing_links.empty() && !nodes[i]->disabled) { + // Output node. + std::vector labels = get_labels_for_edge(nodes[i], NULL); + output_dot_edge(fp, from_node_id, "output", labels); } } fprintf(fp, "}\n"); @@ -528,16 +504,102 @@ void EffectChain::output_dot(const char *filename) fclose(fp); } -unsigned EffectChain::fit_rectangle_to_aspect(unsigned width, unsigned height) +std::vector EffectChain::get_labels_for_edge(const Node *from, const Node *to) +{ + std::vector labels; + + if (to != NULL && to->effect->needs_texture_bounce()) { + labels.push_back("needs_bounce"); + } + if (from->effect->changes_output_size()) { + labels.push_back("resize"); + } + + switch (from->output_color_space) { + case COLORSPACE_INVALID: + labels.push_back("spc[invalid]"); + break; + case COLORSPACE_REC_601_525: + labels.push_back("spc[rec601-525]"); + break; + case COLORSPACE_REC_601_625: + labels.push_back("spc[rec601-625]"); + break; + default: + break; + } + + switch (from->output_gamma_curve) { + case GAMMA_INVALID: + labels.push_back("gamma[invalid]"); + break; + case GAMMA_sRGB: + labels.push_back("gamma[sRGB]"); + break; + case GAMMA_REC_601: // and GAMMA_REC_709 + labels.push_back("gamma[rec601/709]"); + break; + default: + break; + } + + switch (from->output_alpha_type) { + case ALPHA_INVALID: + labels.push_back("alpha[invalid]"); + break; + case ALPHA_BLANK: + labels.push_back("alpha[blank]"); + break; + case ALPHA_POSTMULTIPLIED: + labels.push_back("alpha[postmult]"); + break; + default: + break; + } + + return labels; +} + +void EffectChain::output_dot_edge(FILE *fp, + const std::string &from_node_id, + const std::string &to_node_id, + const std::vector &labels) { + if (labels.empty()) { + fprintf(fp, " %s -> %s;\n", from_node_id.c_str(), to_node_id.c_str()); + } else { + std::string label = labels[0]; + for (unsigned k = 1; k < labels.size(); ++k) { + label += ", " + labels[k]; + } + fprintf(fp, " %s -> %s [label=\"%s\"];\n", from_node_id.c_str(), to_node_id.c_str(), label.c_str()); + } +} + +void EffectChain::size_rectangle_to_fit(unsigned width, unsigned height, unsigned *output_width, unsigned *output_height) +{ + unsigned scaled_width, scaled_height; + if (float(width) * aspect_denom >= float(height) * aspect_nom) { // Same aspect, or W/H > aspect (image is wider than the frame). - // In either case, keep width. - return width; + // In either case, keep width, and adjust height. + scaled_width = width; + scaled_height = lrintf(width * aspect_denom / aspect_nom); } else { // W/H < aspect (image is taller than the frame), so keep height, - // and adjust width correspondingly. - return lrintf(height * aspect_nom / aspect_denom); + // and adjust width. + scaled_width = lrintf(height * aspect_nom / aspect_denom); + scaled_height = height; + } + + // We should be consistently larger or smaller then the existing choice, + // since we have the same aspect. + assert(!(scaled_width < *output_width && scaled_height > *output_height)); + assert(!(scaled_height < *output_height && scaled_width > *output_width)); + + if (scaled_width >= *output_width && scaled_height >= *output_height) { + *output_width = scaled_width; + *output_height = scaled_height; } } @@ -561,8 +623,8 @@ void EffectChain::inform_input_sizes(Phase *phase) } for (unsigned i = 0; i < phase->inputs.size(); ++i) { Node *input = phase->inputs[i]; - input->output_width = input->phase->output_width; - input->output_height = input->phase->output_height; + input->output_width = input->phase->virtual_output_width; + input->output_height = input->phase->virtual_output_height; assert(input->output_width != 0); assert(input->output_height != 0); } @@ -605,20 +667,25 @@ void EffectChain::find_output_size(Phase *phase) // If the last effect explicitly sets an output size, use that. if (output_node->effect->changes_output_size()) { - output_node->effect->get_output_size(&phase->output_width, &phase->output_height); + output_node->effect->get_output_size(&phase->output_width, &phase->output_height, + &phase->virtual_output_width, &phase->virtual_output_height); return; } - // If not, look at the input phases and textures. - // We select the largest one (by fit into the current aspect). - unsigned best_width = 0; + // If all effects have the same size, use that. + unsigned output_width = 0, output_height = 0; + bool all_inputs_same_size = true; + for (unsigned i = 0; i < phase->inputs.size(); ++i) { Node *input = phase->inputs[i]; assert(input->phase->output_width != 0); assert(input->phase->output_height != 0); - unsigned width = fit_rectangle_to_aspect(input->phase->output_width, input->phase->output_height); - if (width > best_width) { - best_width = width; + if (output_width == 0 && output_height == 0) { + output_width = input->phase->virtual_output_width; + output_height = input->phase->virtual_output_height; + } else if (output_width != input->phase->virtual_output_width || + output_height != input->phase->virtual_output_height) { + all_inputs_same_size = false; } } for (unsigned i = 0; i < phase->effects.size(); ++i) { @@ -628,37 +695,71 @@ void EffectChain::find_output_size(Phase *phase) } Input *input = static_cast(effect); - unsigned width = fit_rectangle_to_aspect(input->get_width(), input->get_height()); - if (width > best_width) { - best_width = width; + if (output_width == 0 && output_height == 0) { + output_width = input->get_width(); + output_height = input->get_height(); + } else if (output_width != input->get_width() || + output_height != input->get_height()) { + all_inputs_same_size = false; + } + } + + if (all_inputs_same_size) { + assert(output_width != 0); + assert(output_height != 0); + phase->virtual_output_width = phase->output_width = output_width; + phase->virtual_output_height = phase->output_height = output_height; + return; + } + + // If not, fit all the inputs into the current aspect, and select the largest one. + output_width = 0; + output_height = 0; + for (unsigned i = 0; i < phase->inputs.size(); ++i) { + Node *input = phase->inputs[i]; + assert(input->phase->output_width != 0); + assert(input->phase->output_height != 0); + size_rectangle_to_fit(input->phase->output_width, input->phase->output_height, &output_width, &output_height); + } + for (unsigned i = 0; i < phase->effects.size(); ++i) { + Effect *effect = phase->effects[i]->effect; + if (effect->num_inputs() != 0) { + continue; } + + Input *input = static_cast(effect); + size_rectangle_to_fit(input->get_width(), input->get_height(), &output_width, &output_height); } - assert(best_width != 0); - phase->output_width = best_width; - phase->output_height = best_width * aspect_denom / aspect_nom; + assert(output_width != 0); + assert(output_height != 0); + phase->virtual_output_width = phase->output_width = output_width; + phase->virtual_output_height = phase->output_height = output_height; } -void EffectChain::sort_nodes_topologically() +void EffectChain::sort_all_nodes_topologically() { - std::set visited_nodes; + nodes = topological_sort(nodes); +} + +std::vector EffectChain::topological_sort(const std::vector &nodes) +{ + std::set nodes_left_to_visit(nodes.begin(), nodes.end()); std::vector sorted_list; for (unsigned i = 0; i < nodes.size(); ++i) { - if (nodes[i]->incoming_links.size() == 0) { - topological_sort_visit_node(nodes[i], &visited_nodes, &sorted_list); - } + topological_sort_visit_node(nodes[i], &nodes_left_to_visit, &sorted_list); } reverse(sorted_list.begin(), sorted_list.end()); - nodes = sorted_list; + return sorted_list; } -void EffectChain::topological_sort_visit_node(Node *node, std::set *visited_nodes, std::vector *sorted_list) +void EffectChain::topological_sort_visit_node(Node *node, std::set *nodes_left_to_visit, std::vector *sorted_list) { - if (visited_nodes->count(node) != 0) { + if (nodes_left_to_visit->count(node) == 0) { return; } - visited_nodes->insert(node); + nodes_left_to_visit->erase(node); for (unsigned i = 0; i < node->outgoing_links.size(); ++i) { - topological_sort_visit_node(node->outgoing_links[i], visited_nodes, sorted_list); + topological_sort_visit_node(node->outgoing_links[i], nodes_left_to_visit, sorted_list); } sorted_list->push_back(node); } @@ -680,16 +781,21 @@ void EffectChain::find_color_spaces_for_inputs() case Effect::OUTPUT_BLANK_ALPHA: node->output_alpha_type = ALPHA_BLANK; break; - case Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED: + case Effect::INPUT_AND_OUTPUT_PREMULTIPLIED_ALPHA: node->output_alpha_type = ALPHA_PREMULTIPLIED; break; - case Effect::OUTPUT_ALPHA_POSTMULTIPLIED: + case Effect::OUTPUT_POSTMULTIPLIED_ALPHA: node->output_alpha_type = ALPHA_POSTMULTIPLIED; break; + case Effect::INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK: case Effect::DONT_CARE_ALPHA_TYPE: default: assert(false); } + + if (node->output_alpha_type == ALPHA_PREMULTIPLIED) { + assert(node->output_gamma_curve == GAMMA_LINEAR); + } } } } @@ -700,7 +806,7 @@ void EffectChain::find_color_spaces_for_inputs() void EffectChain::propagate_gamma_and_color_space() { // We depend on going through the nodes in order. - sort_nodes_topologically(); + sort_all_nodes_topologically(); for (unsigned i = 0; i < nodes.size(); ++i) { Node *node = nodes[i]; @@ -742,7 +848,7 @@ void EffectChain::propagate_gamma_and_color_space() void EffectChain::propagate_alpha() { // We depend on going through the nodes in order. - sort_nodes_topologically(); + sort_all_nodes_topologically(); for (unsigned i = 0; i < nodes.size(); ++i) { Node *node = nodes[i]; @@ -785,7 +891,7 @@ void EffectChain::propagate_alpha() } // Only inputs can have unconditional alpha output (OUTPUT_BLANK_ALPHA - // or OUTPUT_ALPHA_POSTMULTIPLIED), and they have already been + // or OUTPUT_POSTMULTIPLIED_ALPHA), and they have already been // taken care of above. Rationale: Even if you could imagine // e.g. an effect that took in an image and set alpha=1.0 // unconditionally, it wouldn't make any sense to have it as @@ -793,7 +899,8 @@ void EffectChain::propagate_alpha() // got its input pre- or postmultiplied, so it wouldn't know // whether to divide away the old alpha or not. Effect::AlphaHandling alpha_handling = node->effect->alpha_handling(); - assert(alpha_handling == Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED || + assert(alpha_handling == Effect::INPUT_AND_OUTPUT_PREMULTIPLIED_ALPHA || + alpha_handling == Effect::INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK || alpha_handling == Effect::DONT_CARE_ALPHA_TYPE); // If the node has multiple inputs, check that they are all valid and @@ -833,16 +940,16 @@ void EffectChain::propagate_alpha() continue; } - if (alpha_handling == Effect::INPUT_AND_OUTPUT_ALPHA_PREMULTIPLIED) { + if (alpha_handling == Effect::INPUT_AND_OUTPUT_PREMULTIPLIED_ALPHA || + alpha_handling == Effect::INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK) { // If the effect has asked for premultiplied alpha, check that it has got it. if (any_postmultiplied) { node->output_alpha_type = ALPHA_INVALID; + } else if (!any_premultiplied && + alpha_handling == Effect::INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK) { + // Blank input alpha, and the effect preserves blank alpha. + node->output_alpha_type = ALPHA_BLANK; } else { - // In some rare cases, it might be advantageous to say - // that blank input alpha yields blank output alpha. - // However, this would cause a more complex Effect interface - // an effect would need to guarantee that it doesn't mess with - // blank alpha), so this is the simplest. node->output_alpha_type = ALPHA_PREMULTIPLIED; } } else { @@ -897,7 +1004,7 @@ void EffectChain::fix_internal_color_spaces() } // Go through each input that is not sRGB, and insert - // a colorspace conversion before it. + // a colorspace conversion after it. for (unsigned j = 0; j < node->incoming_links.size(); ++j) { Node *input = node->incoming_links[j]; assert(input->output_color_space != COLORSPACE_INVALID); @@ -908,7 +1015,8 @@ void EffectChain::fix_internal_color_spaces() CHECK(conversion->effect->set_int("source_space", input->output_color_space)); CHECK(conversion->effect->set_int("destination_space", COLORSPACE_sRGB)); conversion->output_color_space = COLORSPACE_sRGB; - insert_node_between(input, conversion, node); + replace_sender(input, conversion); + connect_nodes(input, conversion); } // Re-sort topologically, and propagate the new information. @@ -988,7 +1096,8 @@ void EffectChain::fix_internal_alpha(unsigned step) conversion = add_node(new AlphaDivisionEffect()); } conversion->output_alpha_type = desired_type; - insert_node_between(input, conversion, node); + replace_sender(input, conversion); + connect_nodes(input, conversion); } // Re-sort topologically, and propagate the new information. @@ -1039,14 +1148,14 @@ void EffectChain::fix_output_alpha() return; } if (output->output_alpha_type == ALPHA_PREMULTIPLIED && - output_alpha_format == OUTPUT_ALPHA_POSTMULTIPLIED) { + output_alpha_format == OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED) { Node *conversion = add_node(new AlphaDivisionEffect()); connect_nodes(output, conversion); propagate_alpha(); propagate_gamma_and_color_space(); } if (output->output_alpha_type == ALPHA_POSTMULTIPLIED && - output_alpha_format == OUTPUT_ALPHA_PREMULTIPLIED) { + output_alpha_format == OUTPUT_ALPHA_FORMAT_PREMULTIPLIED) { Node *conversion = add_node(new AlphaMultiplicationEffect()); connect_nodes(output, conversion); propagate_alpha(); @@ -1171,7 +1280,7 @@ void EffectChain::fix_internal_gamma_by_inserting_nodes(unsigned step) } // If not, go through each input that is not linear gamma, - // and insert a gamma conversion before it. + // and insert a gamma conversion after it. for (unsigned j = 0; j < node->incoming_links.size(); ++j) { Node *input = node->incoming_links[j]; assert(input->output_gamma_curve != GAMMA_INVALID); @@ -1181,7 +1290,8 @@ void EffectChain::fix_internal_gamma_by_inserting_nodes(unsigned step) Node *conversion = add_node(new GammaExpansionEffect()); CHECK(conversion->effect->set_int("source_curve", input->output_gamma_curve)); conversion->output_gamma_curve = GAMMA_LINEAR; - insert_node_between(input, conversion, node); + replace_sender(input, conversion); + connect_nodes(input, conversion); } // Re-sort topologically, and propagate the new information. @@ -1258,6 +1368,10 @@ Node *EffectChain::find_output_node() void EffectChain::finalize() { + // Save the current locale, and set it to C, so that we can output decimal + // numbers with printf and be sure to get them in the format mandated by GLSL. + char *saved_locale = setlocale(LC_NUMERIC, "C"); + // Output the graph as it is before we do any conversions on it. output_dot("step0-start.dot"); @@ -1319,8 +1433,6 @@ void EffectChain::finalize() // since otherwise this turns into an (albeit simple) // register allocation problem. if (phases.size() > 1) { - glGenFramebuffers(1, &fbo); - for (unsigned i = 0; i < phases.size() - 1; ++i) { inform_input_sizes(phases[i]); find_output_size(phases[i]); @@ -1350,6 +1462,7 @@ void EffectChain::finalize() assert(phases[0]->inputs.empty()); finalized = true; + setlocale(LC_NUMERIC, saved_locale); } void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height) @@ -1358,6 +1471,7 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height // Save original viewport. GLuint x = 0, y = 0; + GLuint fbo = 0; if (width == 0 && height == 0) { GLint viewport[4]; @@ -1384,6 +1498,8 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height glLoadIdentity(); if (phases.size() > 1) { + glGenFramebuffers(1, &fbo); + check_error(); glBindFramebuffer(GL_FRAMEBUFFER, fbo); check_error(); } @@ -1447,6 +1563,8 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height // Last phase goes to the output the user specified. glBindFramebuffer(GL_FRAMEBUFFER, dest_fbo); check_error(); + GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + assert(status == GL_FRAMEBUFFER_COMPLETE); glViewport(x, y, width, height); if (dither_effect != NULL) { CHECK(dither_effect->set_int("output_width", width)); @@ -1461,6 +1579,8 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height output_node->output_texture, 0); check_error(); + GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + assert(status == GL_FRAMEBUFFER_COMPLETE); glViewport(0, 0, phases[phase]->output_width, phases[phase]->output_height); } @@ -1495,4 +1615,12 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height node->effect->clear_gl_state(); } } + + glBindFramebuffer(GL_FRAMEBUFFER, 0); + check_error(); + + if (fbo != 0) { + glDeleteFramebuffers(1, &fbo); + check_error(); + } }